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NPC Generator

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Advanced [show]


Lance Beitz, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He has a large green mantle and cape that has been intricately interwoven into his blue robe. He is bald on top and has large auburn tufts of hair around his ears. His green eyes dart from person to person.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born to loving parents in a slum to the south. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Courier work with an outfit from a few towns over. Courier work suited him well, and with each successful project, he earned more gold and more respect from his peers. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Balancing his hectic life and new Courier responsibilities is difficult.

Flaws: Ugly, Fearful, Shy. Bonds: Job, Poor. Occupation: Courier

Voice: Nasally tone

Attributes [hide]

Lance Beitz, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)11 (+0) 13 (+1)11 (+0)
Skills Acrobatics +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Ernest Barclay, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears black painted combat armor at almost all times. His silver hair is greasy and uncared for. His eyes are a pleasant hazel.

Personality: He is almost excessively polite to everyone, even when angry. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has recently gotten a pet goose that steals things from people.

Motivation: A rival would like him out of the picture; and he has comitted a past crime that haunts him to this day

Flaws: Ugly, Shy, Insane. Bonds: Criminal record. Occupation: Soapmaker

Voice: Breathy voice

Attributes [hide]

Ernest Barclay, Male Human Fighter 4
Medium (5'7") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 18 (+4)11 (+0) 16 (+3)11 (+0)
Skills Medicine +5, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 7000 sp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Bertram Weston, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He is well dressed, but even with his fine clothing he looks run-down. His whole body is exceptionally muscular. His blonde hair is styled in orderly dreadlocks. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He's since become an addict/alcoholic.

Motivation: He is currently in port desperately looking for someone to get him out; and human compassion

Ideals: Opinionated, Gifted. Flaws: Addict. Bonds: Immigrant, Slave. Occupation: Map Maker

Voice: Speaks in third person

Attributes [hide]

Bertram Weston, Male Human Fighter 4
Medium (5'8") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)15 (+2) 11 (+0)12 (+1)
Skills Nature +4, Religion +4
Senses Passive Perception 10
Languages Common, Aquan, Giant
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 31000 sp. 1 Minor magic item.


Social Check DCs


Chad Westbrook, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a simple pastel robe with green stripes complete with hood, he is not a threatening figure. His red hair is kept up in a ponytail inside a small hat. His green eyes are passionate and lively.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a bit of a xeno-phobe, disliking non-Humans.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His relatives are trying to arrange a marriage; and regain custody of his son

Ideals: Opinionated. Flaws: Racist, Shy. Bonds: Poor, Family. Occupation: Merchant

Voice: Old thin voice

Attributes [hide]

Chad Westbrook, Male Human Fighter 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)9 (-1) 15 (+2)8 (-1)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Gunter Soames, Male Human [Permalink]

Personal [hide]

Description: This western man is wearing colorful clothing, dressed as a Sellsword. His clothes are grease stained in places. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are green.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Gunter was born in the west. At a young age he loved to build and create. As a young adult he joined a group advocating for an improvement in Human conditions. He inherited the family business which he has now maintained for 7 years.

Motivation: Wants to open a new tavern.

Ideals: Persistence. Flaws: Fearful, Racist. Bonds: Poor, Immigrant, Job. Occupation: Sellsword

Voice: Speaks with squeezed throat

Attributes [hide]

Gunter Soames, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)17 (+3) 9 (-1)10 (+0)
Skills Medicine +1, Survival +1
Senses Passive Perception 9
Languages Common, Sylvan, Draconic, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs

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