William Barclay, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He carries with him a set of lances, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His chestnut hair is cut short. His skin is flawless and his gray eyes scan people very quickly.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has a minor phobia of water and hates getting wet.
History: The child of a Beggar, who enjoyed hunting, William was taken on many hunting expeditions. His father had invested heavily in several trade routes and wanted him to inherit them. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He is wracked by social anxiety; and he feels threatened by others
Ideals: Fighting. Flaws: Shy, Fearful. Bonds: Rich, Attractive, Nature. Occupation: Animal Trainer
Voice: Thin and wheezing
Attributes [hide]
Medium (6'3") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 17 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Giant, Druidic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +5
Possessions: 200 gp.
Alex Warwick, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many brown ritualistic tattoos. He wears tight fitting clothing which further accentuates his frame. He has a black handlebar mustache and slicked back black hair. He has several tiny topaz earrings on each ear.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He never wears the same outfit twice, unless he absolutely has to.
History: He was born at the edge of vast island. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has built up a small fortune and can afford his own way.
Motivation: He is not mentally stable, and does not behave rationally; and he has money and likes to spend it
Ideals: Artistic. Flaws: Insane. Bonds: Attractive, Rich, Guardian, Nature. Occupation: Hunter
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 17 (+3) | 12 (+1) | 12 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2900 sp.
Heward Spaulding, Male Human [Permalink]
Personal [hide]
Description: This man is dressed in an above average manner. He has a penchant for wearing a ring with an oversized jet on his left hand. His long chestnut hair reaches down to his waist. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Born in the west to a Sellsword, Heward learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Sabotage a competitor.
Ideals: Entrepeneur. Flaws: Insomniac. Bonds: Attractive, Rich, Job. Occupation: Sellsword
Voice: Booming voice
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 6 (-2) | 16 (+3) | 5 (-3) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Gnoll, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 20000 cp. Rose (80 gp). Carnelian (80 gp).
Kyle Clive, Male Human [Permalink]
Personal [hide]
Description: He wears bulky grey painted plate armor. He carries with him a set of crossbows, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His long blonde hair reaches down to his waist. His ears are large.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Butcher arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. He has set out to sabotage the competition.
Motivation: Money/treasure; and balancing his hectic life and new butcher responsibilities is difficult
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Job, Rich. Occupation: Butcher
Voice: Spanish accent
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 4)
Armor Class 9
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 14 (+2) | 10 (+0) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +2
Possessions: 27000 sp.
Roger Wallace, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His red hair is kept up in a ponytail inside a deerstalker hat. He has a tattooed face.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. In his 13th year, his parents were killed by a orcs raid, leaving Roger alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Athletic, Joker. Bonds: Poor, Enemies, Religious. Occupation: Dilettante
Voice: Shortens vowels
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 14 (+2) | 10 (+0) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 100 gp. Chalcedony (50 gp). Jade (60 gp). Silver pearl (60 gp).
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