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Advanced [show]


Rolf Oakley, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright pastel and grey, and wears rings and necklaces with large, colorful gems. His hair, while still mostly golden, has prominent grey streaks. His fair skin shows little sign of his aristocratic breeding.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He would rather hide behind his crafts than deal with other people.

History: He is the product a well kept family trust fund and as such has never really known need. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He now mingles about in high society.

Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it

Ideals: Joker, Artistic, Gifted. Flaws: Shy. Bonds: Rich, Attractive. Occupation: Guard

Voice: Farmer accent

Attributes [hide]

Rolf Oakley, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)8 (-1) 6 (-2)9 (-1)
Skills Animal Handling +0, Insight +0
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Don Richie, Male Human [Permalink]

Personal [hide]

Description: He sports tan clothing, slightly heavier than average wear. He carries with him a set of shields, each one with a opal on the hilt. He only wears one on his belt and the other on his back. He has no hair. He has gray eyes and a tan hat with a brown feather.

Personality: Don is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born in a small desert village. Don liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Extrovert, Professionalism. Flaws: Ugly. Bonds: Nature. Occupation: Bather

Voice: Rolls R's

Attributes [hide]

Don Richie, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)15 (+2) 13 (+1)11 (+0)
Skills Animal Handling +3, Athletics +4
Senses Passive Perception 11
Languages Common, Abyssal, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4

Possessions: 300 gp.


Social Check DCs


Gunter Marley, Male Human [Permalink]

Personal [hide]

Description: He sports pastel clothing, slightly heavier than average wear. He is portly but not overly obese. He has a very tight haircut. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: Always inclined to offer people food he seems plenty friendly. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Sold as a small child to a slaver, Gunter was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted divine powers by his dying brother.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels that his past leaves him morally obligated to help

Ideals: Philantrophist, Gifted, Fighting. Flaws: Ugly. Bonds: Mentor. Occupation: Baker

Voice: Complex vocabulary, royal

Attributes [hide]

Gunter Marley, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)14 (+2) 14 (+2)14 (+2)
Skills Animal Handling +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Terran, Auran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Anthony Hartford, Male Human [Permalink]

Personal [hide]

Description: An older man who prefers to wear flannel, he is not a threatening figure. He keeps his red hair in a flapper bob. He wears an eyepatch.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born in a small forest village. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fletcher work with an outfit from a few towns over. Fletcher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Balancing his hectic life and new Fletcher responsibilities is difficult; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly, Shy. Bonds: Nature, Job. Occupation: Fletcher

Voice: Puts emphasis on the wrong words

Attributes [hide]

Anthony Hartford, Male Human Fighter 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 8 (-1)14 (+2) 16 (+3)9 (-1)
Skills Acrobatics +4, Intimidation +2
Senses Passive Perception 13
Languages Common, Draconic, Giant
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Conrad Kendal, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear blue pants and tee shirts. He has a slight overbite and is overall scrawny. His moppish black hair is in a traditional bowl cut. He is very pretty but has cold, dead eyes.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born in a small village he learned the ways of the warrior from his mother. While studying, he fell in love. They married and had a daughter. Some 10 years later his spouse died after the birth of his daughter. Heartbroken, Conrad never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: Someone believes him a fraud; and many gnolls want him driven away

Ideals: Professionalism, Fighting. Bonds: Attractive, Enemies, In love. Occupation: Painter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Conrad Kendal, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 37 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 18 (+4)15 (+2) 12 (+1)11 (+0)
Skills Acrobatics +4, Animal Handling +3
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3

Possessions: 19000 cp. 1 Masterwork Common Melee.


Social Check DCs

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