Randal Acton, Male Human [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears a pastel vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his pastel boots flare out at the collars. His whole body is exceptionally muscular. His black hair is thinning but still full. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: He was raised in a white middle class family as the only child. When Randal reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He left for the east, certain he would find work there.
Motivation: He wants nothing more than to rejoin the army.
Flaws: Addict, Antagonistic, Mundane. Bonds: Immigrant, Military. Occupation: Carpenter
Voice: Draws out vowels
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 9 (-1) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
Odo Willoughby, Male Human [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His whole body is exceptionally muscular. His brown hair is knotted and matted. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A few years later when the north was not economically sound they moved to his current location. He left for the south, certain he would find work there.
Motivation: Many dire rats want him driven away; and he would like to get married and retire
Ideals: Joker, Opinionated, Gifted. Bonds: Immigrant. Occupation: Barber
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 17 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. 1 Half-Plate. 1 Banded mail.
Lance Burton, Male Human [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. He has a moderate pudge and is not very fit. He sports a long red beard, and similarly colored long hair. His eyes are hazel.
Personality: Lance speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He feels kind of lost in life; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Entrepeneur, Gifted. Flaws: Disease, Depressed. Bonds: Attractive. Occupation: Animal Trainer
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 13 (+1) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 300 gp.
Lance Gyula, Male Human [Permalink]
Personal [hide]
Description: This man is wearing a long, violet cloak. He is muscular with a powerful set of arms. His hair is chestnut and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is lazy and tries to find solutions quickly.
History: He served in the navy to pay for his family's outstanding loans. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He is searching for what he claims is his rightful reward.
Motivation: He has decided he is irredeemable; and he has passion for adventuring and risk
Flaws: Insane, Lazy, PTSD. Bonds: Adventurer, Military, Criminal record. Occupation: Carpenter
Voice: Draws out vowels
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 13 (+1) | 12 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4
Possessions: 400 gp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp). Solid gold idol (600 gp).
Norman Winthrop, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man typically wears grey cloth garments or leather armor. His hair is white and curly. He has a dull look in his brown eyes.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Born to a Blacksmith, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Engraver hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. By chance he met his brother recently and the two have been together since.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and a rival would like him out of the picture
Ideals: Impeccable. Flaws: Terse. Bonds: Poor, Family, Criminal record. Occupation: Engraver
Voice: Pirate accent
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 16 (+3) | 15 (+2) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Dwarven, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
