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Advanced [show]


Alexandre Benson, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he has the majority of his body covered in plate. His tied-back hair is chestnut. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Animals are drawn to him, and he is able to talk to them.

History: He was raised in a white middle class family as the only child. After coming to the age of reason, Alexandre took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To end his boredom.

Ideals: Gifted. Flaws: Ugly, Mundane. Occupation: Crown-heir

Voice: Prounounces S like Z

Attributes [hide]

Alexandre Benson, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)13 (+1) 17 (+3)16 (+3)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp. 5 Acid flasks. 4 Antitoxin. 1 Smokesticks.


Social Check DCs


Lance Richie, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he dresses well, typically a more casual-formal manner. His black hair is still thick. He wears round tiny glasses practically rammed into his face.

Personality: He is extraordinarily eccentric. Around other people he will do his best to conceal his emotions and appear jolly.

History: When he was but 5 years old his parents immigrated from the south. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He left for the south, certain he would find work there.

Motivation: He is terrified, and will act out of fear; and he is not mentally stable, and does not behave rationally

Flaws: Insane, Shy, Fearful. Bonds: Attractive, Immigrant. Occupation: Tanner

Voice: Indian accent

Attributes [hide]

Lance Richie, Male Human Fighter 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 11 (+0)11 (+0) 14 (+2)9 (-1)
Skills Religion +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4

Possessions: Chrysoberyl (160 gp). Amethyst (160 gp). Pink pearl (160 gp). White pearl (160 gp). 1 Minor magic item.


Social Check DCs


Bernard Hallewell, Male Human [Permalink]

Personal [hide]

Description: This man wears baggy blue pantaloons and a brown scarf. He has a penchant for wearing a ring with an oversized jet on his right hand. He has moderate length golden hair. His eyes are brown and he is always smoking a pipe.

Personality: He snorts whenever he laughs or is feeling confident. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: When he was but 4 years old his parents immigrated from the east. Bernard was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Bernard decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has a crush on the local Priest; and he has decided he is irredeemable

Ideals: Logical. Bonds: Rich, Immigrant, Criminal record, Has a crush. Occupation: Hunter

Voice: Sighs a lot, exhausted

Attributes [hide]

Bernard Hallewell, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)15 (+2) 16 (+3)13 (+1)
Skills Acrobatics +2, Arcana +4
Senses Passive Perception 13
Languages Common, Gnoll, Terran
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +4

Possessions: 2100 sp.


Social Check DCs


Cory Hailey, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'11" and prefers to wear flannel. His auburn hair is greasy and uncared for. His brown eyes peer out from beneath his broad black hat.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He always tries to repair and not replace. It was this mentality that drove him into the Layabout business.

History: He was born at the edge of vast island. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has recently gotten a pet goose that steals things from people.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has comitted a past crime that haunts him to this day

Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Nature, Criminal record. Occupation: Layabout

Voice: Pirate accent

Attributes [hide]

Cory Hailey, Male Human Fighter 4
Medium (5'11") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 10 (+0)10 (+0) 12 (+1)12 (+1)
Skills Nature +2, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 1 Alchemist’s fire. 1 Alchemist’s fire. 4 Holy water.


Social Check DCs


Bertram Gladstone, Male Human [Permalink]

Personal [hide]

Description: He wears a tan costume with the symbols of magic on his torso, and carries hand crossbows. He has done his best to style his auburn hair to look like a famous performer. His face is covered beneath a completely black helmet.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He invites people to come help in his community garden.

History: Bertram was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Knight work with an outfit from a few towns over. Knight work suited him well, and with each successful project, he earned more gold and more respect from his peers. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bertram fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To be a Servant again; and further expansion of business

Ideals: Fighting, Philantrophist. Bonds: Job, Poor. Occupation: Knight

Voice: High pitched and raspy

Attributes [hide]

Bertram Gladstone, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 3 (-4)13 (+1) 9 (-1)16 (+3)
Skills History +3, Stealth +3
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 18000 cp. Chalcedony (80 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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