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NPC Generator

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Advanced [show]


Ralf Gresham, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft tan waves gently in the breeze and is in decent physical shape. His white hair is drawn into a tight pony tail with a cross scrunchie. His eyes are violet and catlike.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He feeds upon the attention of others.

History: He was raised by priests from a young age. Like his father and his brother before him, after school he went straight into learning to become a Actor. He has built up a small fortune and can afford his own way.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Bonds: Rich, Job, Attractive, Religious, Mentor. Occupation: Actor

Voice: Scandinavian accent

Attributes [hide]

Ralf Gresham, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 10 (+0)15 (+2) 10 (+0)13 (+1)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven, Elven
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 200 gp.


Social Check DCs


Anselm Harlow, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is generally well dressed albeit a few years behind the times. He has moderate length black hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He dislikes all the random violence that takes place in the north. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was raised in a white middle class family as the only child. He was taken from his home at a very young age. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is currently in port desperately looking for someone to get him out; and to end his boredom

Ideals: Pacifist, Philantrophist. Flaws: Mundane. Bonds: Attractive, Slave. Occupation: Body Guard

Voice: Speaks with back of mouth

Attributes [hide]

Anselm Harlow, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)14 (+2) 13 (+1)9 (-1)
Skills Nature +4
Senses Passive Perception 11
Languages Common, Draconic, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Thomas Weld, Male Human [Permalink]

Personal [hide]

Description: He wears baggy red pantaloons and a brown scarf. His skin is fair and his fingers are delicate and long. He wears a deerstalker hat to hide his balding. He is very pretty but has cold, dead eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born the only child of a wealthy merchant. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To unite with his sister; and retire the richest man in the east

Ideals: Joker, Entrepeneur. Flaws: Fearful. Bonds: Attractive, Family. Occupation: Engraver

Voice: Slurs words

Attributes [hide]

Thomas Weld, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)15 (+2) 12 (+1)15 (+2)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Undercommon, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Drogo Ryley, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He has the majority of his body covered in plate. His brown hair is matted, messy, and big. His eyes are blue and catlike.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He takes great joy in being the best Unemployed in town.

History: Drogo hails from a village terrorized by goblins. Like his father and his sister before him, after school he went straight into learning to become a Unemployed. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Wants to work out more often; and he wants revenge against goblins

Ideals: Athletic. Flaws: Ugly. Bonds: Enemies, Job. Occupation: Unemployed

Voice: Nasally tone

Attributes [hide]

Drogo Ryley, Male Human Fighter 4
Medium (5'7") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 44 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)15 (+2) 8 (-1)14 (+2)
Skills Insight +1, Intimidation +4
Senses Passive Perception 9
Languages Common, Draconic, Terran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. 1 Breastplate. 1 Chain shirt.


Social Check DCs


Balimaar Wordsworth, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He has a moderate pudge and is not very fit. His long red hair reaches down to his waist. He has several tiny amber earrings on each ear.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a pair of adventurers, Balimaar grew up listening to his father's many stories. His father had invested heavily in several trade routes and wanted him to inherit them. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has money and likes to spend it; and he wants to meet his childhood hero

Flaws: Secretive. Bonds: Attractive, Rich, Adventurer, Immigrant. Occupation: Bounty Hunter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Balimaar Wordsworth, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)14 (+2) 15 (+2)7 (-2)
Skills Performance +0, Stealth +5
Senses Passive Perception 12
Languages Common, Druidic, Gnome
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Red garnet (60 gp).


Social Check DCs

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