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Advanced [show]


Richard Beitz, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a well pressed and immaculate suit (or dress). His long silver hair is drawn into a two foot long braid. His gray eyes dart from person to person to random spaces in the air.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has a small toy that he constantly fidgets with.

History: Richard was born the youngest of three triplets. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Marry his brother to traveling adventurers; and he wants to meet his childhood hero

Ideals: Optimist. Flaws: Addict. Bonds: Poor, Family, Adventurer. Occupation: Cook

Voice: Can't modulate volume

Attributes [hide]

Richard Beitz, Male Human Fighter 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 15 (+2)14 (+2) 12 (+1)16 (+3)
Skills Persuasion +6, Religion +5
Senses Passive Perception 11
Languages Common, Halfling, Gnoll
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1

Possessions: 300 gp. Aquamarine (400 gp). Hematite (5 gp). Tourmaline (90 gp).


Social Check DCs


Hubert Harper, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears just a white suit. His hair is greying and his face has many wrinkles. His green eyes peer out from beneath his deerstalker white hat.

Personality: He is a Weaver first and foremost. He believes firmly that knowledge should be universal. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was raised in a white middle class family as the only child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now mingles about in high society.

Motivation: Find a way to reverse the transformation of his brother.

Flaws: Mundane. Bonds: Job, Family, Rich. Occupation: Weaver

Voice: Draws out vowels

Attributes [hide]

Hubert Harper, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 9 (-1)12 (+1) 12 (+1)11 (+0)
Skills Arcana +3, Stealth +0
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 1400 sp. Deep blue spinel (700 gp). Hematite (12 gp). Zircon (50 gp).


Social Check DCs


Hunter Hadlee, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a well pressed and immaculate suit (or dress). His hair is cut close to his head. He wears large thick round spectacles.

Personality: Hunter speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Hunter was born in the west. At a young age he loved to build and create. While studying, he fell in love. They married and had a daughter. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He feels the way he acts is they only way to get by in the world; and wishes to resurrect an old love

Ideals: Impeccable, Optimist, Persistence. Flaws: Ugly. Bonds: In love. Occupation: Actor

Voice: Breathy voice

Attributes [hide]

Hunter Hadlee, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)14 (+2) 12 (+1)14 (+2)
Skills Nature +4, Perception +3
Senses Passive Perception 13
Languages Common, Druidic, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 7000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Theodoric Roscoe, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a robe, a symbol of death around his neck, and a bastard sword on his belt, he is not a threatening figure. His auburn hair is still thick. His otherwise smooth face is marked with small tiny scars.

Personality: He is calm most of the time but flees social interaction. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was raised in a island tribe. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Theodoric took refuge in the ruined castle and found the beat up bastard sword and armor he uses now. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Fighting, Justice. Flaws: Shy. Bonds: Criminal record, Nature. Occupation: Weaver

Voice: Timid voice

Attributes [hide]

Theodoric Roscoe, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)16 (+3) 14 (+2)12 (+1)
Skills Acrobatics +4, Animal Handling +4
Senses Passive Perception 12
Languages Common, Draconic, Giant, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 200 gp.


Social Check DCs


Arnold Colton, Male Human [Permalink]

Personal [hide]

Description: He wears baggy violet pantaloons and a black scarf. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His white hair is greying along the sides and has receded to reveal a widow's peak. He has blue eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. A true patriot, Arnold would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Arnold took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted druidic powers by his dying brother.

Motivation: He doesn't get along with people that don't share his tastes; and he wants nothing more than to rejoin the army

Ideals: Impeccable, Gifted. Bonds: Attractive, Military. Occupation: Spy

Voice: Timid voice

Attributes [hide]

Arnold Colton, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 12 (+1)10 (+0) 13 (+1)14 (+2)
Skills Performance +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 2300 sp.


Social Check DCs

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