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NPC Generator

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Advanced [show]


Alexandre Clayton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a white coat over a blue low-cut shirt, and a wide-brimmed hat upon his head. His hair is silver and very short. His fierce brown eyes like to dwell on things.

Personality: He will rave to anyone who will listen. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born to a pair of adventurers, Alexandre grew up listening to his mother's many stories. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was granted arcane powers by his dying sister.

Motivation: Balancing his hectic life and new Miller responsibilities is difficult; and he desires power and/or immortality

Ideals: Gifted. Flaws: Insane, Fearful. Bonds: Adventurer, Job. Occupation: Miller

Voice: Whispers

Attributes [hide]

Alexandre Clayton, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 17 (+3)12 (+1) 12 (+1)12 (+1)
Skills Animal Handling +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs


Anselm Breeden, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Mortician. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His auburn hair is cut short with large spiked bangs in the front. He has brown eyes and a brown hat with a yellow feather.

Personality: A deeply religious man he believes everything happens for a reason. Further he is a bit of a stoner and is frequently out of it.

History: He was born the only child of a wealthy merchant. He was taken from his home at a very young age. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the west.

Ideals: Entrepeneur. Flaws: Addict. Bonds: Attractive, Religious, Slave. Occupation: Mortician

Voice: Pronounces difficult words wrong

Attributes [hide]

Anselm Breeden, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)14 (+2) 14 (+2)11 (+0)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Draconic, Giant
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Violet garnet (800 gp).


Social Check DCs


Justin Huxley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He usually wears his brown robe and has his club always slung over his shoulder. He wears a Stetson hat to hide his balding. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He uses divination through singing.

History: Justin was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Job, Adventurer. Occupation: Assassin

Voice: Old thin voice

Attributes [hide]

Justin Huxley, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 14 (+2)15 (+2) 14 (+2)12 (+1)
Skills Arcana +4, Medicine +4
Senses Passive Perception 12
Languages Common, Orc, Goblin
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: Black pearl (200 gp).


Social Check DCs


Rolf Easton, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'4" and has a large pastel mantle and cape that has been intricately interwoven into his grey robe. His white hair is cut short with large spiked bangs in the front. He has a dull look in his brown eyes.

Personality: He dislikes all the random violence that takes place in the north. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born to a poor family in the city he treasured whatever gifts he got. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. By chance he met his brother recently and the two have been together since.

Motivation: He is content; and find a way to reverse the transformation of his brother

Ideals: Pacifist. Flaws: Forgetful, Mundane. Bonds: Poor, Family. Occupation: Tailor

Voice: Uses lots of figures of speech

Attributes [hide]

Rolf Easton, Male Human Fighter 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)12 (+1) 9 (-1)10 (+0)
Skills Perception +1, Religion +3
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 15000 sp.


Social Check DCs


Robert Kitchur, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he dresses like a well dressed Adventurer does. His hair is black and curly. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He can't help but pocket interesting objects he comes across

History: He is the product a well kept family trust fund and as such has never really known need. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Adventurer. He has recently gotten a pet goose that steals things from people.

Motivation: Wants to open a new tavern.

Ideals: Impeccable. Bonds: Job, Criminal record, Rich, Religious. Occupation: Adventurer

Voice: Soothing and warm

Attributes [hide]

Robert Kitchur, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)16 (+3) 5 (-3)14 (+2)
Skills Athletics +2, Nature +5
Senses Passive Perception 7
Languages Common, Abyssal, Aquan, Giant
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +5

Possessions: 400 gp.


Social Check DCs

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