Balimaar Altham, Male Human [Permalink]
Personal [hide]
Description: He wears a pastel cloak and cross-gartered black stockings. With bright brown hair and a scraggly beard. His hazel eyes peer out from beneath his wide-brimmed pastel hat.
Personality: He is mildly Human supremacist, though he does not identify as such. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born to loving parents in a slum to the east. His father took him hunting and taught him how to get in the mind of other creatures. He has been saving his money to try and buy his sister's freedom.
Motivation: To unite with his sister; and find a way to reverse the transformation of his sister
Ideals: Fighting. Flaws: Racist. Bonds: Nature, Poor, Family. Occupation: Fletcher
Voice: Farmer accent
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 38 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 17 (+3) | 16 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Auran, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: Solid gold idol (500 gp). Silver comb with moonstones (400 gp). Old masterpiece painting (500 gp).
Thomas Dumph, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is always cut to a buzz. His ears are large.
Personality: His tongue was cut out and he uses sign language. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born to loving parents in a slum to the west. His first spouse was a Miner, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.
Motivation: To reunite with his absent mother; and to unite with his sister
Ideals: Fighting, Athletic. Flaws: Ugly, Disease. Bonds: Poor, Family. Occupation: Stylist
Voice: Russian accent
Attributes [hide]
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 16 (+3) | 9 (-1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +2
Possessions: 1400 sp.
John Ogden, Male Human [Permalink]
Personal [hide]
Description: He wears long strands of jet and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is chestnut and very short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: He snorts whenever he laughs or is feeling confident. He uses divination through singing.
History: John was born the youngest of three triplets. Brilliant and gifted he never wanted to apply himself. He now travels the world, in search of power and loot.
Motivation: Money/treasure.
Ideals: Gifted. Bonds: Rich, Family, Adventurer. Occupation: Baker
Voice: Booming voice
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 17 (+3) | 7 (-2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
Possessions: 100 gp.
Trey Kenley, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He wears a tan shirt with thin green vertical stripes and brown pants. Beneath his clothing is a huge mess of scar tissue. His black hair is styled in orderly dreadlocks. His eyes are violet.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Trey was raised in a hard working conservative environment. His father was very strict, and drilled into him lessons on being the perfect gentleman. He struck the Baker job and began his own company from there.
Motivation: He is currently in port desperately looking for someone to get him out; and expand his business
Ideals: Opinionated, Impeccable. Flaws: Antagonistic. Bonds: Slave, Job. Occupation: Baker
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'6") Human, Lawful Evil (CR 4)
Armor Class 8
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 8 (-1) | 10 (+0) | 19 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
Possessions: 6000 cp.
Aldous Alston, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He typically wears a sleeveless long coat of deep brown leather and dull green iron scale mail. His silver hair is braided into rings. His otherwise smooth face is marked with small tiny scars.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Aldous is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: From birth he was tutored by a cruel and relentless mentor. His father was a mechanic, and taught him how to fix just about anything. He has been saving his money to try and buy his brother's freedom.
Motivation: To share knowledge with the world; and marry his brother to traveling adventurers
Ideals: Passionate, Persistence, Logical. Bonds: Family, Mentor. Occupation: Shoemaker
Voice: Soft and mumbly
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 8 (-1) | 10 (+0) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: Rock crystal (20 gp). Freshwater pearl (7 gp). Aquamarine (400 gp).
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Their contribution stands as a beacon of hope for all adventurers!