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NPC Generator

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Advanced [show]


Guy Bristol, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a tan costume with the symbols of magic on his torso. His chestnut hair is lengthy and is close to two feet long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Prone to second guessing himself, he comes off as nervous. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born the only child of a wealthy merchant. There was a wharf not far from home where he often wandered off to fish. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To reunite with his old friends.

Ideals: Athletic, Entrepeneur. Flaws: Shy. Bonds: Attractive, Nature. Occupation: Spice Merchant

Voice: Rolls R's

Attributes [hide]

Guy Bristol, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)9 (-1) 9 (-1)9 (-1)
Skills Performance +1, Persuasion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp. 1 Silk rope.


Social Check DCs


Alex Hayes, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he likes to wear ponchos typically of a light brown in addition to tight pants. His blonde hair is kept up in a ponytail inside a top hat. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Aggressive, abrasive, and angry, Alex embodies much of what other species detest in the Humans. Alex is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born in the east, but his parents moved at a very young age to the south. He has had some formal music training, and achieved minor success. He has been saving his money to try and buy his brother's freedom.

Motivation: Regain custody of his son; and he is not mentally stable, and does not behave rationally

Ideals: Artistic. Flaws: Antagonistic, Insane. Bonds: Family, Immigrant. Occupation: Map Maker

Voice: Jamaican accent

Attributes [hide]

Alex Hayes, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)11 (+0) 14 (+2)9 (-1)
Skills Deception +1, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1700 sp.


Social Check DCs


William Denholm, Male Human [Permalink]

Personal [hide]

Description: Standing 5'0", this man sports black clothing, slightly heavier than average wear. His red hair is styled in orderly dreadlocks. He tend to wears goggles to shield his eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has a minor phobia of water and hates getting wet.

History: He was born in a small island village. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He is untrained/undisciplined, which makes him dangerous.

Motivation: Find a way to reverse the transformation of his sister; and he is wracked by social anxiety

Flaws: Cynical, Fearful, Insane. Bonds: Nature, Family. Occupation: Sage

Voice: Raspy

Attributes [hide]

William Denholm, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)14 (+2) 6 (-2)8 (-1)
Skills Deception +1, Religion +4
Senses Passive Perception 8
Languages Common, Goblin, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Peter Badger, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and very much looks the part of a Bowyer. He keeps his brown hair in a pixie cut. He wears an eyepatch.

Personality: Peter is depressed about a lot of things. He tends to be a nihilist. He always tries to repair and not replace. It was this mentality that drove him into the Bowyer business.

History: Peter was born in the south. At a young age he loved to build and create. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bowyer. He now owns his own business.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Persistence, Logical. Flaws: Ugly, Depressed. Bonds: Job. Occupation: Bowyer

Voice: Spits words with contempt

Attributes [hide]

Peter Badger, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)10 (+0) 15 (+2)13 (+1)
Skills Acrobatics +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 400 gp. Alexandrite (600 gp).


Social Check DCs


Norman Weld, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He wears suspenders and blue workpants. His shirt is grey, and he wears a heavy blue leather apron most of the time. He has a hunchback. His moppish red hair is in a traditional bowl cut. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the west was not economically sound they moved to his current location. After a long history of fighting, Norman and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he feels the way he acts is they only way to get by in the world

Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Mentor, Immigrant. Occupation: Roofer

Voice: Prounounces S like Z

Attributes [hide]

Norman Weld, Male Human Fighter 4
Medium (5'0") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 12 (+1)16 (+3) 10 (+0)12 (+1)
Skills Athletics +1, Perception +2
Senses Passive Perception 12
Languages Common, Draconic, Gnoll, Halfling
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: Lapis lazuli (13 gp). Moonstone (60 gp). Eye agate (13 gp).


Social Check DCs

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