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NPC Generator

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Advanced [show]


Balimaar Thorpe, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He keeps his chestnut hair in a pixie cut. His eyes are a pleasant amber.

Personality: Aggressive, abrasive, and angry, Balimaar embodies much of what other species detest in the Humans. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: From birth he was tutored by a cruel and relentless mentor. He has had some formal dancing training, and achieved minor success. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Ideals: Athletic, Artistic. Flaws: Antagonistic. Bonds: Adventurer, Mentor. Occupation: Brewer

Voice: Shortens vowels

Attributes [hide]

Balimaar Thorpe, Male Human Fighter 4
Medium (5'10") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)16 (+3) 14 (+2)15 (+2)
Skills Acrobatics +2, Arcana +5
Senses Passive Perception 12
Languages Common, Terran, Gnoll, Halfling
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +5

Possessions: 23000 sp. Hematite (15 gp). Amber (50 gp). 1 Minor magic item.


Social Check DCs


Adelard Yardley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears loose pants and a collared shirt complete with sweater beneath his coat. His head has been shaved. His gray unseeing eyes seem to look past you.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He cannot resist a sob story and will often dote over anyone who has one.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now spends his time doing works of charity.

Motivation: He wants nothing more than to rejoin the army; and to unite with his sister

Ideals: Joker, Philantrophist. Flaws: Ugly, Disease. Bonds: Military. Occupation: Mayor

Voice: Draws out vowels

Attributes [hide]

Adelard Yardley, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 7 (-2)11 (+0) 12 (+1)11 (+0)
Skills Acrobatics +4, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1600 sp.


Social Check DCs


Gerard Coombs, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears blue painted combat armor at almost all times. He keeps his silver hair in a pixie cut. He has several tiny opal earrings on each ear.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He does not trust anyone and sleeps with one eye open.

History: He was born blind and as such lacked many opportunities for work. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He hasn't been sleeping well lately.

Motivation: He is greedy; and he has money and likes to spend it

Flaws: Disease, Insomniac. Bonds: Rich, Slave. Occupation: Engraver

Voice: Low range voice

Attributes [hide]

Gerard Coombs, Male Human Fighter 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 9 (-1)12 (+1) 12 (+1)10 (+0)
Skills Acrobatics +1, Deception +2
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 200 gp. 1 Everburning torch.


Social Check DCs


Theodoric Cooper, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He has the majority of his body covered in plate. His moppish blonde hair is in a traditional bowl cut. His eyes are likewise hazel.

Personality: He is happy with his job as a Weaver. He turns his eye from what people do, preferring to live and let live. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Weaver work with an outfit from a few towns over. Weaver work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is his passion

Ideals: Athletic. Flaws: Disease. Bonds: Job, Adventurer. Occupation: Weaver

Voice: Spits words with contempt

Attributes [hide]

Theodoric Cooper, Male Human Fighter 4
Medium (5'7") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)16 (+3) 9 (-1)10 (+0)
Skills Acrobatics +4, Perception +1
Senses Passive Perception 11
Languages Common, Gnoll, Dwarven, Halfling
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. Red-brown spinel (120 gp). Aquamarine (1000 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Henry Royal, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is dressed in an above average manner. His hair is brown, silky, and of moderate length. His eyes are amber and catlike.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: The child of western immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is terrified, and will act out of fear; and human compassion

Ideals: Logical. Flaws: Sensitive. Bonds: Attractive, Immigrant. Occupation: Spy

Voice: Eastern European accent

Attributes [hide]

Henry Royal, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)14 (+2) 8 (-1)11 (+0)
Skills Athletics +3
Senses Passive Perception 9
Languages Common, Infernal, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 1700 sp.


Social Check DCs

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