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Advanced [show]


Hunter Acton, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is dressed in a clean yellow cloak covering his clean studded leather. His hair is cut close to his head. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Optimist. Flaws: Ugly, Forgetful. Bonds: Religious, Mentor. Occupation: Butcher

Voice: Timid voice

Attributes [hide]

Hunter Acton, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 13 (+1)13 (+1) 9 (-1)13 (+1)
Skills Animal Handling +1, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 12000 cp. Rock crystal (80 gp). 4 Holy water. 4 Holy water.


Social Check DCs


John Langley, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He typically wears white cloth garments or leather armor. His auburn hair is still thick. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. John was left his mother's suit of armor and trained in its use and care. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Impulsive. Bonds: Immigrant, Attractive, Military. Occupation: Shepherd

Voice: Rolls R's

Attributes [hide]

John Langley, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)13 (+1) 15 (+2)12 (+1)
Skills History +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Iolite (20 gp). Blue quartz (16 gp). White pearl (90 gp). 2 Thunderstones. 2 Thunderstones. 1 Everburning torch.


Social Check DCs


Percival Graeme, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He usually wears his green robe and has his sickle always slung over his shoulder. His brown hair is singed and shortened. His thin eyebrows rest above his beady violet eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He also hits on women, regardless of circumstances.

History: He was born to loving parents in a slum to the north. His parents were killed by brigands in a raid when he was still a young child. The brigands captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Revenge; and wants a kiss

Flaws: Ugly, Sensitive. Bonds: Has a crush, Poor, Enemies. Occupation: Shoemaker

Voice: Hissing voice

Attributes [hide]

Percival Graeme, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)11 (+0) 13 (+1)11 (+0)
Skills Animal Handling +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Masterwork Heavy wooden shield. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Hunter Bentley, Male Human [Permalink]

Personal [hide]

Description: He wears black painted combat armor at almost all times. He carries a battered hand crossbow and tarnished shield as well. His red hair is styled in orderly dreadlocks. His eyes are gray and beady.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he has money and likes to spend it

Ideals: Fighting, Philantrophist. Flaws: Ugly, Antagonistic. Occupation: Shepherd

Voice: Soft and mumbly

Attributes [hide]

Hunter Bentley, Male Human Fighter 4
Medium (5'7") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)13 (+1) 15 (+2)13 (+1)
Skills Acrobatics +3, Perception +4
Senses Passive Perception 14
Languages Common, Auran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +4

Possessions: 1 Tanglefoot bags.


Social Check DCs


Conrad Bradford, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a blue vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his blue boots flare out at the collars. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His fair skin shows little sign of his aristocratic breeding.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was raised in a mountains tribe. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Conrad took refuge in the old dungeon and found the beat up axe and armor he uses now. After a long history of fighting, Conrad and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and expand his business

Ideals: Joker. Flaws: Antagonistic. Bonds: Poor, Attractive, Nature. Occupation: Priest

Voice: Scottish accent

Attributes [hide]

Conrad Bradford, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)11 (+0) 11 (+0)14 (+2)
Skills Persuasion +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 7000 cp.


Social Check DCs

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