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NPC Generator

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Advanced [show]


Tim Lindsey, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He tends to wear a white poncho over his likewise colored trousers and shirt. His hair is long and chestnut with streaks of golden, and is pulled back with small white clips. His beard is golden, braided, and well cared for. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He never wears the same outfit twice, unless he absolutely has to.

History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Tim took refuge in the old dungeon and found the beat up nunchaku and armor he uses now. He has never given up on his singing dream.

Motivation: He is not mentally stable, and does not behave rationally; and he is content

Ideals: Artistic. Flaws: Insane, Mundane. Bonds: Attractive, Nature. Occupation: Glassblower

Voice: Sounds elderly

Attributes [hide]

Tim Lindsey, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)12 (+1) 17 (+3)11 (+0)
Skills Animal Handling +5, History +3
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1100 sp. Hematite (9 gp).


Social Check DCs


Roger Stafford, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a violet collared shirt and green pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. His hair is cut close to his head. His eyes are a pleasant gray.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is able to fit into much smaller and tighter spaces than normal.

History: Roger hails from a village terrorized by brigands. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has money and likes to spend it; and many brigands want him driven away

Ideals: Gifted. Flaws: Antagonistic. Bonds: Enemies, Adventurer, Rich. Occupation: Painter

Voice: Squeaky

Attributes [hide]

Roger Stafford, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)10 (+0) 4 (-3)10 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp).


Social Check DCs


Gunter Hornsby, Male Human [Permalink]

Personal [hide]

Description: This malnourished man very much looks the part of a Carpenter. He wears his blonde hair down. His green unseeing eyes seem to look past you.

Personality: He will rave to anyone who will listen. He does not believe in violence as a means to an end. He is a dedicated Carpenter but believes his peers are too gung-ho.

History: Gunter was raised in a hard working conservative environment. He worked as a nervous Carpenter and found it very stressful. He struck the Carpenter job and began his own company from there.

Motivation: Balancing his hectic life and new Carpenter responsibilities is difficult; and he is not mentally stable, and does not behave rationally

Ideals: Pacifist. Flaws: Disease, Insane. Bonds: Job, Poor. Occupation: Carpenter

Voice: Whispers

Attributes [hide]

Gunter Hornsby, Male Human Fighter 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)15 (+2) 16 (+3)12 (+1)
Skills Deception +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Dwarven, Gnome
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 13000 sp. A detailed rose, with petals and thorns, constructed of silver and electrum (70 gp). Brass mug with jade inlays (200 gp). Brass mug with jade inlays (200 gp).


Social Check DCs


Peter Atterton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. With a patchy red beard and wild red hair. His brown eyes are passionate and lively.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He pushes his goals aggressively. He is also a coward if confronted.

History: Gifted from a young age, Peter studied abroad. His family was turned out during the war. He and his family wandered south to less war torn lands. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is wracked by social anxiety.

Ideals: Gifted. Flaws: Shy, Fearful, PTSD. Occupation: Guard

Voice: Rhymes sentences (sorry)

Attributes [hide]

Peter Atterton, Male Human Fighter 4
Medium (5'11") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)13 (+1) 16 (+3)11 (+0)
Skills Perception +5, Performance +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 16000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Theobald Brent, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He sports a long red beard, and similarly colored long hair. He wears crescent spectacles with a black brim.

Personality: He acts crazy and hedonistic. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His parents moved while he was still in utero so he is the first generation to be born here. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 3 years later his spouse died after the birth of his daughter. Heartbroken, Theobald never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: Wishes to resurrect an old love.

Flaws: Hedonist. Bonds: Slave, Immigrant, In love. Occupation: Bather

Voice: Spits words with contempt

Attributes [hide]

Theobald Brent, Male Human Fighter 3
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 7 (-2)16 (+3) 15 (+2)14 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Orc, Goblin, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 3000 sp.


Social Check DCs

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