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Advanced [show]


Theobald Ashley, Male Human [Permalink]

Personal [hide]

Description: This man is dressed in a clean green cloak covering his clean studded leather, and sports empty pouches on his belt. He has done his best to style his brown hair to look like a famous performer. He has hazel eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He moved from fad to fad and when he turned 15 he discovered painting. Days after completing his studies, news broke out that his hometown was attacked by orcs. Theobald was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.

Motivation: He wants revenge against orcs; and regain custody of his son

Ideals: Artistic. Flaws: Antagonistic. Bonds: Family, Slave, Enemies. Occupation: Tailor

Voice: Strong lisp

Attributes [hide]

Theobald Ashley, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)5 (-3) 8 (-1)11 (+0)
Skills Insight +1, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Half-Plate.


Social Check DCs


Gerald Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and grey workpants. His shirt is pastel, and he wears a heavy grey leather apron most of the time. He has a slight overbite and is overall scrawny. His golden hair is slicked back into a classic pompadour. His face is covered beneath a completely black helmet.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He invites people to come help in his community garden.

History: When he was but 3 years old his parents immigrated from the east. Cursed with unlife at a very young age, Gerald has worked very hard to control his curse. He has worked as a Cook like his mother before him.

Motivation: He is unsatisfied with his job.

Ideals: Philantrophist. Flaws: Disease. Bonds: Job, Immigrant. Occupation: Cook

Voice: Switch between two voices

Attributes [hide]

Gerald Cholmondeley, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 7 (-2)14 (+2) 16 (+3)15 (+2)
Skills Acrobatics +4, Investigation +4
Senses Passive Perception 13
Languages Common, Auran, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 400 gp. Hematite (4 gp). Iolite (30 gp). Obsidian (4 gp).


Social Check DCs


Charles Thorpe, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he is generally shirtless and showing off his tattooed chest. His hair is white and curly. He has a dull look in his blue eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He served in the navy to pay for his family's outstanding loans. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To pay off his debts; and to unite with his sister

Ideals: Disciplined. Flaws: Racist. Bonds: Family, Military, Debt. Occupation: Shipwright

Voice: Spits and sputters

Attributes [hide]

Charles Thorpe, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 14 (+2)17 (+3) 9 (-1)10 (+0)
Skills History +5, Persuasion +2
Senses Passive Perception 9
Languages Common, Elven, Undercommon, Ignan
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Anselm Yeardley, Male Human [Permalink]

Personal [hide]

Description: 6'4" and lanky with angular features, he is an attractive figure. He is constantly adorned with expensive silk clothing, often dyed in bright grey and blue, and wears rings and necklaces with large, colorful gems. He has a long white beard with little hanging trinkets. He wears crescent spectacles with a black brim.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He also hits on women, regardless of circumstances.

History: Sold as a small child to a slaver, Anselm was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To settle down with his crush; and he uses money and sex appeal to get what he needs

Flaws: Insomniac. Bonds: Rich, Attractive, Has a crush, Mentor, Immigrant. Occupation: Animal Trainer

Voice: Forgets to breathe while speaking

Attributes [hide]

Anselm Yeardley, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 14 (+2)15 (+2) 15 (+2)12 (+1)
Skills History +4
Senses Passive Perception 12
Languages Common, Abyssal, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 2100 sp. Amethyst (40 gp). 1 Half-Plate. 1 Breastplate.


Social Check DCs


Manfred Walcott, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a yellow costume with the symbols of the four houses of cards on his torso. He wears his hair in dreadlocks. His gray eyes are passionate and lively.

Personality: Prone to second guessing himself, he comes off as nervous. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He is the product a well kept family trust fund and as such has never really known need. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Money/treasure; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Job, Rich. Occupation: Merchant

Voice: Prounounces S like Z

Attributes [hide]

Manfred Walcott, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)8 (-1) 11 (+0)10 (+0)
Skills Animal Handling +2, Nature +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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