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NPC Generator

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Advanced [show]


Thomas Axton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing a tight black one piece outfit complete with pants, hood, and a cape. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are brown and catlike.

Personality: Stoic and calm, he prefers to meditate than take action. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Sold as a small child to a wizard, Thomas was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Thomas took refuge in the large cave and found the beat up longbow and armor he uses now. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC.

Ideals: Athletic, Disciplined. Flaws: Antagonistic. Bonds: Mentor, Nature. Occupation: Glassblower

Voice: Squeaky

Attributes [hide]

Thomas Axton, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 13 (+1)10 (+0) 8 (-1)7 (-2)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4

Possessions: 300 gp.


Social Check DCs


Trym Westbrook, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who has the majority of his body covered in plate. He keeps his long golden hair kept up in a rat tail. He has several tiny ruby earrings on each ear.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born in the north, but his parents moved at a very young age to the south. Trym was born on a far northern forest where he grew up under the tutelage of his father, an expert Gardener. He left for the north, certain he would find work there.

Motivation: He has money and likes to spend it; and to prove his worth to the world

Flaws: Disease, Impulsive. Bonds: Rich, Immigrant. Occupation: Gardener

Voice: Eastern European accent

Attributes [hide]

Trym Westbrook, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 8 (-1)10 (+0) 16 (+3)17 (+3)
Skills Medicine +5, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 100 gp. Silver chalice with lapis lazuli gems (180 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp).


Social Check DCs


Peter Brownrigg, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he prefers to wear pastel pants and tee shirts. His chestnut hair is cut short with large spiked bangs in the front. His amber eyes peer out from beneath his wide-brimmed pastel hat.

Personality: He acts crazy and hedonistic. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born at the edge of vast forest. Over the years he perfected his riding and shooting skills. He has been saving his money to try and buy his sister's freedom.

Motivation: His spouse's relatives view him with great suspicion.

Flaws: Ugly, Hedonist. Bonds: Poor, Family, Nature. Occupation: Knight

Voice: Switch between two voices

Attributes [hide]

Peter Brownrigg, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 8 (-1)9 (-1) 11 (+0)12 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 4000 cp. Sard (20 gp).


Social Check DCs


John Reid, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He is dressed in an above average manner. He sports a long red beard, and similarly colored long hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He made a point of taking high paying jobs and getting most of it up front. Days after completing his studies, news broke out that his hometown was attacked by dire rats. John was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: A need for knowledge about a nearby landmark.

Bonds: Attractive, Adventurer, Enemies, Military. Occupation: Ruler

Voice: Low rumbling, strings words together

Attributes [hide]

John Reid, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)10 (+0) 12 (+1)11 (+0)
Skills Performance +2, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 11000 cp.


Social Check DCs


Nicholas Beverly, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His brown hair has been sun bleached extensively. His face is covered beneath a completely black helmet.

Personality: Nicholas hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He takes great joy in being the best Tailor in town.

History: Nicholas lived on a farm with his mother, near the main road leading to a nearby town. He has had some formal writing training, and achieved minor success. He has drifted from career to career and currently works as a Tailor.

Motivation: Wants to open a new tavern; and to reunite with his absent mother

Ideals: Artistic. Bonds: Rich, Job, Family. Occupation: Tailor

Voice: Pronounces O like U

Attributes [hide]

Nicholas Beverly, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)16 (+3) 14 (+2)17 (+3)
Skills Athletics +3, History +5
Senses Passive Perception 12
Languages Common, Halfling, Druidic, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +5

Possessions: 19000 cp. A small bag of saffron. (100 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (100 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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