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NPC Generator

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Advanced [show]


Ernest Oakes, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Healer does. He is physically well-built. He has moderate length black hair. His eyes, though not visible through his cowl, are brown.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was raised in a white middle class family as the only child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Healer work with an outfit from a few towns over. Healer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Healer job now, and dutifully fulfills any obligations he has.

Motivation: To find somewhere to settle down; and to share knowledge with the world

Ideals: Extrovert, Logical. Flaws: Depressed, Mundane. Bonds: Job. Occupation: Healer

Voice: Sleepy voice

Attributes [hide]

Ernest Oakes, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 9 (-1)6 (-2) 12 (+1)14 (+2)
Skills Intimidation +4, Religion +0
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 3100 sp.


Social Check DCs


Bertram Darby, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he sports blue clothing, slightly heavier than average wear. His golden hair is braided into rings. He wears large thick round spectacles.

Personality: Eccentric and domineering, Bertram will drive conversation. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Fighter school at a young age so that he could practice his divine talents. He was granted divine powers by his dying sister.

Motivation: He is wracked by social anxiety.

Ideals: Extrovert, Gifted. Flaws: Ugly, Fearful. Bonds: Poor. Occupation: Seamstress

Voice: French accent

Attributes [hide]

Bertram Darby, Male Human Fighter 4
Medium (6'3") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)13 (+1) 8 (-1)12 (+1)
Skills Acrobatics +2, Nature +3
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Everard Wilberforce, Male Human [Permalink]

Personal [hide]

Description: This malnourished man very much looks the part of a Miller. His blonde hair is styled in orderly dreadlocks. He is very pretty but has cold, dead eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born in the north to a Miller, Everard learned a great deal about his father's area of expertise. When money was particularly tight he was walking through alleys when he overheard a Miller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He then took over the family business and is one of the better Miller for hire.

Motivation: Wants to open a new tavern; and expand his business

Flaws: Hedonist. Bonds: Job, Poor, Attractive, Religious. Occupation: Miller

Voice: Slow speaker

Attributes [hide]

Everard Wilberforce, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)13 (+1) 12 (+1)13 (+1)
Skills Medicine +3, Nature +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp. Tiger eye turquoise (7 gp). Obsidian (7 gp). 1 Masterwork Common Melee.


Social Check DCs


Gilbert Mitchell, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears a grey shirt with thin green vertical stripes and tan pants. His skin is also unnaturally pale. He has shaved his head bald. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He is business-like. He takes instructions and follows them to the letter. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He got into the Courier business at a young age. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He has drifted from career to career and currently works as a Courier.

Motivation: Balancing his hectic life and new Courier responsibilities is difficult; and wants to open a new tavern

Ideals: Professionalism, Justice. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Courier

Voice: Speaks with a cold

Attributes [hide]

Gilbert Mitchell, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 6 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 7 (-2)16 (+3) 16 (+3)10 (+0)
Skills Insight +5, Stealth +4
Senses Passive Perception 13
Languages Common, Ignan, Auran, Terran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Jet (90 gp).


Social Check DCs


Dean Royal, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He usually wears his blue robe and has his falchion always slung over his shoulder. His golden hair is cut short with large spiked bangs in the front. This gray eyed northerner is not easily forgotten.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He can't help but pocket interesting objects he comes across

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He inherited the family business which he has now maintained for 13 years.

Motivation: He is compelled to act according to his religious beliefs; and further expansion of business

Ideals: Athletic. Bonds: Job, Criminal record, Religious, Enemies. Occupation: Servant

Voice: growls and snarls, animalistic

Attributes [hide]

Dean Royal, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)13 (+1) 12 (+1)10 (+0)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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