Shane Radcliffe, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many yellow ritualistic tattoos. He wears rags and sports a simple walking cane. His hair is silver and very short. He has a dull look in his brown eyes.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born in the north his family was never financially stable. Like his father and his sister before him, after school he went straight into learning to become a Fletcher. He has drifted from career to career and currently works as a Fletcher.
Motivation: He is unsatisfied with his job; and expand his business
Ideals: Fighting. Bonds: Poor, Criminal record, Job. Occupation: Fletcher
Voice: Pronounces O like U
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 18 (+4) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). 1 Average lock. 1 Climber’s kit.
Robert Coombs, Male Human [Permalink]
Personal [hide]
Description: This northern man wears a tight fitting violet shirt and pants. His clothes are grease stained in places. He has red hair. He wears a mask on his face.
Personality: A skeptical and narcissistic man, Robert's first love is himself. His second love is also himself. He also hits on women, regardless of circumstances.
History: He served in the navy to pay for his family's outstanding loans. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He moves from town to town, unable to find a place to settle.
Motivation: Wants his loneliness to end; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable. Bonds: Poor, Immigrant, Has a crush, Military. Occupation: Adventurer
Voice: Rolls R's
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 14 (+2) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 300 gp.
Jocelyn Beckwith, Male Human [Permalink]
Personal [hide]
Description: He has a missing left leg. He usually wears his green robe and has his nunchaku always slung over his shoulder. With a patchy silver beard and wild silver hair. His eyes are likewise blue. His teeth are white and perfect.
Personality: Jocelyn is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He invites people to come help in his community garden.
History: Jocelyn lived on a farm with his mother, near the main road leading to a nearby town. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to travel the world and help people.
Motivation: To reunite with his absent mother; and find a way to reverse the transformation of his sister
Ideals: Extrovert, Philantrophist. Bonds: Attractive, Family. Occupation: Fortune-teller
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 7 (-2) | 9 (-1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. Citrine (70 gp). Fiery yellow corundum (400 gp).
Robert Kitchur, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. Beneath his clothing is a huge mess of scar tissue. He wears a colorful flower in his blonde hair. His otherwise smooth face is marked with small tiny scars.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Sold as a small child to a slaver, Robert was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Through the years after Robert was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Robert's father didn't care for him much, and the feeling was mutual. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Fighting. Flaws: Depressed, Antagonistic. Bonds: Slave, Attractive, Mentor. Occupation: Ploughman
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 16 (+3) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 90 pp. 1 Smokesticks. 4 Alchemist’s fire. 2 Holy water.
Odo York, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a slight overbite and is overall scrawny. His brown hair is kept up in a ponytail inside a deerstalker hat. His eyes are a pleasant green.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Odo was raised in a hard working conservative environment. A few years later when the south was not economically sound they moved to his current location. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To unite with his sister; and revenge
Flaws: Ugly. Bonds: Family, Job, Immigrant, Enemies. Occupation: Marshal
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 12 (+1) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp.
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