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NPC Generator

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Advanced [show]


Cory Yorke, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears a colorful flower in his golden hair. His eyes are violet and he is always smoking a pipe.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He struck the Assassin job and began his own company from there.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Gifted. Flaws: Depressed. Bonds: Attractive, Rich, Job. Occupation: Assassin

Voice: Dutch accent

Attributes [hide]

Cory Yorke, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 17 (+3)15 (+2) 9 (-1)9 (-1)
Skills Intimidation +1, Survival +1
Senses Passive Perception 9
Languages Common, Goblin, Halfling
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Silk rope. 1 Climber’s kit.


Social Check DCs


Cory Anderton, Male Human [Permalink]

Personal [hide]

Description: He wears a black vest and prefers brown and white shirts. His boots appear to have been at one point steel toed but are quite worn down. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is short and red. He tend to wears goggles to shield his eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He does not believe in violence as a means to an end. He is a dedicated Bowyer but believes his peers are too gung-ho.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has money and likes to spend it; and to protect his home

Ideals: Pacifist. Flaws: Ugly, Insane. Bonds: Guardian, Rich. Occupation: Bowyer

Voice: Hard of hearing, loud

Attributes [hide]

Cory Anderton, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)13 (+1) 11 (+0)16 (+3)
Skills Investigation +3, Religion +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Trym Watson, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a worn and beaten armor. His black hair is long and unkept. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: The child of eastern immigrants he idolized his father. His homeland was ravaged by war and he spent much of his life rebuilding it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and his religion dominates his actions

Flaws: Ugly, Antagonistic, PTSD. Bonds: Religious, Immigrant. Occupation: Barrister

Voice: Thin and wheezing

Attributes [hide]

Trym Watson, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)14 (+2) 12 (+1)10 (+0)
Skills Acrobatics +4, Investigation +4
Senses Passive Perception 11
Languages Common, Celestial, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 300 gp.


Social Check DCs


Lance Clare, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears tight fighting clothing, which leaves very little to the imagination. He wears his black hair up in a very large beehive style do. His green eyes are slightly larger than normal.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. Further he is a bit of a stoner and is frequently out of it.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: Many orcs want him driven away; and a deep hatred of orcs

Ideals: Fighting. Flaws: Ugly, Addict. Bonds: Enemies, Rich. Occupation: Marshal

Voice: Irish accent

Attributes [hide]

Lance Clare, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)14 (+2) 8 (-1)11 (+0)
Skills Animal Handling +1, History +4
Senses Passive Perception 9
Languages Common, Orc, Giant
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 800 sp.


Social Check DCs


Thomas Kent, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many tan ritualistic tattoos. He wears long strands of emerald and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His white hair and beard is wavy and long. His face is scarred and worn.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He is used to getting what he wants. In part because he is a meticulous planner.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his 14th year, his parents were killed by a illithids raid, leaving Thomas alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by illithids. Thomas was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it.

Ideals: Professionalism, Gifted. Flaws: Ugly. Bonds: Rich, Enemies. Occupation: Bowyer

Voice: Aggressive tone

Attributes [hide]

Thomas Kent, Male Human Fighter 4
Medium (5'0") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)14 (+2) 16 (+3)13 (+1)
Skills Nature +4, Perception +5
Senses Passive Perception 15
Languages Common, Celestial, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs

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