Norman Sydney, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a worn and beaten armor. His hair is silver and very short. He has gray eyes and a brown hat with a blue feather.
Personality: He is overprotective of those who hire his services. He is a great chef.
History: Born in the west to a Mercenary, Norman learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mercenary. He has built up a small fortune and can afford his own way.
Motivation: His spouse's relatives view him with great suspicion; and money/treasure
Ideals: Gifted. Bonds: Guardian, Job, Rich, Family. Occupation: Mercenary
Voice: Voice breaks
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 9 (-1) | 12 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3
Possessions: 2200 sp.
Wymar Woods, Male Human [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a grey vest and prefers yellow and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His black hair is kept up in a ponytail inside a small hat. His otherwise smooth face is marked with small tiny scars.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Wymar was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Barkeep hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He desires power and/or immortality; and to reunite with his absent father
Ideals: Philantrophist. Flaws: Ugly. Bonds: Family, Poor, Adventurer. Occupation: Barkeep
Voice: Spanish accent
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 15 (+2) | 7 (-2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 2600 sp.
Thomas Harlan, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears a lot of dark rich colors, with gold accents. His chestnut hair is kept up in a ponytail inside a Stetson hat. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He is business-like. He takes instructions and follows them to the letter. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His family was turned out during the war. He and his family wandered north to less war torn lands. He has set out to sabotage the competition.
Motivation: A rival would like him out of the picture.
Ideals: Professionalism, Extrovert, Gifted. Flaws: PTSD. Bonds: Attractive. Occupation: Seamstress
Voice: Irish accent
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 20 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 10 (+0) | 11 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
Possessions: 5000 sp. Deep blue spinel (1500 gp). Azurite (9 gp). Alexandrite (1500 gp). 1 Minor magic item. 1 Minor magic item.
Bernard Tattersall, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male prefers to wear pastel pants and tee shirts. He is tall, broad shouldered and powerfully built. His hair is white, silky, and of moderate length. His fair skin shows little sign of his aristocratic breeding.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has a minor phobia of water and hates getting wet.
History: Bernard lived on a farm with his father, near the main road leading to a nearby town. His father had invested heavily in several trade routes and wanted him to inherit them. He has been saving his money to try and buy his brother's freedom.
Motivation: Marry his brother to traveling adventurers; and money/treasure
Flaws: Fearful. Bonds: Attractive, Nature, Family, Rich. Occupation: Architect
Voice: Smooth and feminine
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 16 (+3) | 9 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
Roland Thornton, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a black coat over a brown low-cut shirt, and a Stetson hat upon his head. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He uses divination through singing.
History: Born to a pair of adventurers, Roland grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He was recently attacked on the road and savagely beaten by bandits.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he wants to meet his childhood hero
Ideals: Gifted. Flaws: Antagonistic, Ugly. Bonds: Adventurer, Debt. Occupation: Layabout
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 9 (-1) | 17 (+3) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Draconic, Gnoll, Orc
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 200 gp. 1 Bullseye lantern.
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Their contribution stands as a beacon of hope for all adventurers!
