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NPC Generator

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Advanced [show]


Trey Myerscough, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft red waves gently in the breeze, and carries scythes. He wears his white hair down. His violet eyes dart from person to person to random spaces in the air.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born several months after his father was called into army service. He moved from fad to fad and when he turned 15 he discovered painting. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Rich, Military. Occupation: Adventurer

Voice: Soft and melodious

Attributes [hide]

Trey Myerscough, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)16 (+3) 12 (+1)12 (+1)
Skills Athletics +3, Stealth +2
Senses Passive Perception 11
Languages Common, Orc, Gnome, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp. 1 Buckler. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Norman Reid, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. His silver hair, when down, is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born in the west, but his parents moved at a very young age to the south. His childhood dream was to be a Detective, but he was a colossal failure. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: A need for knowledge about a nearby landmark; and wants to open a new tavern

Ideals: Justice. Flaws: Insane. Bonds: Immigrant, Job, Adventurer. Occupation: Dilettante

Voice: Strong lisp

Attributes [hide]

Norman Reid, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)14 (+2) 11 (+0)15 (+2)
Skills Religion +4, Survival +2
Senses Passive Perception 10
Languages Common, Celestial, Ignan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3000 cp. Bloodstone (20 gp). 1 Crowbar.


Social Check DCs


Frederick Windsor, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He tends to wear a large yellow jacket. His moppish brown hair is in a traditional bowl cut. His violet eyes dart from person to person.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A few years later when the north was not economically sound they moved to his current location. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To settle down with his crush; and money/treasure

Flaws: Shy, Racist. Bonds: Immigrant, Rich, Adventurer, Has a crush. Occupation: Miner

Voice: Voice breaks

Attributes [hide]

Frederick Windsor, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)13 (+1) 10 (+0)17 (+3)
Skills Animal Handling +2, History +3
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. 1 Half-Plate. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Gerald Lindsey, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears suspenders and white workpants. His shirt is tan, and he wears a heavy white leather apron most of the time. He wears his white hair up. His eyes are likewise gray.

Personality: He is a Roofer first and foremost. He believes firmly that knowledge should be universal. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: His mother raised him in a mountain cabin. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted from career to career and currently works as a Roofer.

Motivation: He'd like to take his coworkers down a peg; and he wants to meet his childhood hero

Flaws: Impulsive. Bonds: Poor, Job, Nature, Adventurer. Occupation: Roofer

Voice: Squeaky

Attributes [hide]

Gerald Lindsey, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 12 (+1)12 (+1) 8 (-1)12 (+1)
Skills Arcana +3, Intimidation +3
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Hugh Adley, Male Human [Permalink]

Personal [hide]

Description: He wears pastel painted combat armor at almost all times. His skin is fair and his fingers are delicate and long. His black hair is kept up in a ponytail inside a deerstalker hat. His violet eyes peer out from beneath his deerstalker pastel hat.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has all his life been fascinated with writing.

History: He was raised in a white middle class family as the only child. Cursed with unlife at a very young age, Hugh has worked very hard to control his curse. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To find somewhere to settle down; and to end his boredom

Ideals: Justice, Artistic. Flaws: Mundane, Disease. Occupation: Sellsword

Voice: Speaks with squeezed throat

Attributes [hide]

Hugh Adley, Male Human Fighter 4
Medium (6'2") Human, Lawful Evil (CR 4)
Armor Class 9
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 7 (-2)12 (+1) 6 (-2)15 (+2)
Skills Arcana +3, Performance +4
Senses Passive Perception 8
Languages Common, Infernal
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 29000 cp. White pearl (150 gp). Tiger eye turquoise (16 gp). Chrysoberyl (150 gp). Amber (150 gp).


Social Check DCs

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