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NPC Generator

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Advanced [show]


Everard Payton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is constantly adorned with expensive silk clothing, often dyed in bright white and red, and wears rings and necklaces with large, colorful gems. He has a long silver beard with little hanging trinkets. He has gleaming, smiling brown eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He used his abilities to travel the world and help people.

Motivation: Wants a kiss; and wants to raise his children well

Ideals: Disciplined, Philantrophist. Bonds: Rich, Religious, Family, Has a crush. Occupation: Spice Merchant

Voice: Breathy voice

Attributes [hide]

Everard Payton, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)11 (+0) 16 (+3)12 (+1)
Skills Acrobatics +1, Deception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Randal Morton, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He is generally shirtless and showing off his tattooed chest. His blonde hair is singed and shortened. He has a dull look in his violet eyes.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He never wears the same outfit twice, unless he absolutely has to.

History: The child of northern immigrants he idolized his father. He moved from fad to fad and when he turned 15 he discovered music. He left for the north, certain he would find work there.

Motivation: Someone believes him a fraud; and a deep hatred of goblins

Ideals: Artistic. Flaws: Ugly, Insane. Bonds: Enemies, Immigrant. Occupation: Soapmaker

Voice: American accent

Attributes [hide]

Randal Morton, Male Human Fighter 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 12 (+1)4 (-3) 17 (+3)14 (+2)
Skills Performance +4, Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4

Possessions: Deep green spinel (160 gp). 1 Minor magic item.


Social Check DCs


Roger Tickle, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a lot of dark rich colors, with gold accents. With a patchy red beard and wild red hair. His face is covered beneath a completely black helmet.

Personality: He never swears and excessively uses polite adverbs when speaking. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: Roger was born with his father's beautiful face. He was an athlete and attended two major summer competitions. He never won. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Roger was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: A deep hatred of gnolls; and someone believes him a fraud

Ideals: Athletic, Optimist. Bonds: Attractive, Enemies. Occupation: Spice Merchant

Voice: Italian accent

Attributes [hide]

Roger Tickle, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)9 (-1) 14 (+2)15 (+2)
Skills Athletics +3, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +5

Possessions: 200 gp.


Social Check DCs


Heward Colton, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is wearing the road beaten gear of a warrior. He keeps his red hair in a pixie cut. His otherwise smooth face is marked with small tiny scars.

Personality: He can speak with the recently deceased. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was raised in a white middle class family as the only child. After coming to the age of reason, Heward took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is terrified, and will act out of fear; and he is content

Ideals: Fighting, Gifted. Flaws: Ugly, Insane, Fearful, Mundane. Occupation: Locksmith

Voice: Creaky witch voice

Attributes [hide]

Heward Colton, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)13 (+1) 16 (+3)11 (+0)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1 Darkwood Buckler. 1 Banded mail. 1 Half-Plate.


Social Check DCs


Theobald Remington, Male Human [Permalink]

Personal [hide]

Description: He wears just a grey suit. He carries with him a set of crossbows, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His hair, while still mostly auburn, has prominent grey streaks. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He never wears the same outfit twice, unless he absolutely has to.

History: A powerful slaver made him what he is. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He got away from his former life and has fallen to alcoholism.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Artistic. Flaws: Addict, Antagonistic. Bonds: Mentor. Occupation: Healer

Voice: Pirate accent

Attributes [hide]

Theobald Remington, Male Human Fighter 4
Medium (5'8") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)16 (+3) 14 (+2)19 (+4)
Skills Investigation +5, Medicine +4
Senses Passive Perception 12
Languages Common, Goblin, Druidic, Terran
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: Red garnet (90 gp). Chrysoberyl (90 gp). White opal (400 gp). 1 Minor magic item.


Social Check DCs

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