Percival Lester, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His brown hair is singed and shortened. He is baby faced.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He enjoys reading and quiet.
History: Sold as a small child to a brothel owner, Percival was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. After coming to the age of reason, Percival took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has built up a small fortune and can afford his own way.
Motivation: He's repulsed by the PC; and to share knowledge with the world
Ideals: Logical, Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich, Mentor. Occupation: Shoemaker
Voice: Thin and wheezing
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 14 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 8000 cp.
Reynard Brady, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he dresses well, typically a more casual-formal manner. He wears a colorful flower in his golden hair. His skin is flawless and his blue eyes scan people very quickly.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. When he's not drinking or sleeping the drinks off, he's doing dancing.
History: Born in the east to a Brewer, Reynard learned a great deal about his mother's area of expertise. From his teen years he was always beautiful and desirable, so people have always doted on him. He now owns his own business.
Motivation: He is unsatisfied with his job; and expand his business
Ideals: Artistic. Bonds: Attractive, Nature, Job. Occupation: Brewer
Voice: Italian accent
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 17 (+3) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 600 gp. Emerald (600 gp). Obsidian (12 gp). 1 Minor magic item.
Diggory Redfield, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears rags and sports a simple walking cane. His golden hair has been sun bleached extensively. His face is covered beneath a completely black helmet.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He enjoys reading and quiet.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He dropped out of school before completing his studies. He hasn't been sleeping well lately.
Motivation: To share knowledge with the world; and to reunite with his old friends
Ideals: Justice, Logical. Flaws: Disease, Insomniac. Bonds: Poor. Occupation: Merchant
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 13 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3
Possessions: 200 gp.
Odo Bradley, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tattered old clothes. He keeps his black hair in a flapper bob. His face is covered beneath a completely black helmet.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He works hard and plays hard.
History: He got into the Bricklayer business at a young age. When Odo reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He ran away from his former home and has been making his living as a Bricklayer for the past few years.
Motivation: Sabotage a competitor; and he wants nothing more than to rejoin the army
Flaws: Ugly, Hedonist. Bonds: Job, Military. Occupation: Bricklayer
Voice: Old Prospector
Attributes [hide]
Medium (6'6") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 12 (+1) | 7 (-2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 200 gp. Rock crystal (20 gp). 1 Minor magic item.
Gomory Peyton, Male Human [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a monstrous two handed axe, but if one is not available he will default to his longsword. His blonde hair has been sun bleached extensively. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He dislikes all the random violence that takes place in the west. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Gomory was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He has comitted a past crime that haunts him to this day; and he feels that his past leaves him morally obligated to help
Ideals: Pacifist. Flaws: Insane. Bonds: Criminal record. Occupation: Dilettante
Voice: Slow speaker
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 16 (+3) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Goblin
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +5
Possessions: 47000 sp.
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