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NPC Generator

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Advanced [show]


Chad Sutherland, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'0". He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His tied-back hair is golden. His brown eyes have a joyful gleam in them most of the time.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Gifted from a young age, Chad studied abroad. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Chad grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Chad. He has recently gotten a pet goose that steals things from people.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and seeks redemption

Ideals: Entrepeneur, Gifted. Flaws: Greedy. Bonds: Guardian, Criminal record. Occupation: Sellsword

Voice: Slurs words

Attributes [hide]

Chad Sutherland, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)13 (+1) 16 (+3)16 (+3)
Skills History +3, Perception +5
Senses Passive Perception 15
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Hugh Vance, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light pastel in addition to tight pants. His moppish chestnut hair is in a traditional bowl cut. His eyes, though not visible through his cowl, are amber.

Personality: Hugh speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was raised in a white middle class family as the only child. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Human compassion; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Impeccable. Flaws: Mundane, Racist. Bonds: Rich, Criminal record. Occupation: Bellfounder

Voice: Speaks with squeezed throat

Attributes [hide]

Hugh Vance, Male Human Fighter 4
Medium (5'9") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)8 (-1) 9 (-1)11 (+0)
Skills Animal Handling +1, Sleight of Hand +3
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp.


Social Check DCs


Manfred Wakefield, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears bulky pastel painted plate armor. He wears his hair in dreadlocks. He has green eyes and a pastel hat with a brown feather.

Personality: He is very quiet and rarely speaks above a whisper. Flattery will make him almost putty in your hands.

History: He was born in the south. A gifted student he started as a Glassblower, but he got bored and became a Shoemaker. He has achieved small success as a Shoemaker.

Motivation: He feels the way he acts is they only way to get by in the world; and he is unsatisfied with his job

Ideals: Impeccable. Flaws: Shy, Selfish. Bonds: Immigrant, Job. Occupation: Shoemaker

Voice: Sensual and smooth

Attributes [hide]

Manfred Wakefield, Male Human Fighter 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 17 (+3)13 (+1) 11 (+0)8 (-1)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Kyle Sydney, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears very tight pants and wife beaters, though occasionally he sports a grey coat. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise blue. His teeth are white and perfect.

Personality: Overbrimming with self-confidence, Kyle isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born in a small desert village. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Impeccable. Flaws: Forgetful. Bonds: Attractive, Nature, Adventurer. Occupation: Locksmith

Voice: Speaks with squeezed throat

Attributes [hide]

Kyle Sydney, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 6 (-2)13 (+1) 14 (+2)10 (+0)
Skills Medicine +4, Nature +3
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Masterwork Musical instrument. 1 Bullseye lantern. 1 Silk rope.


Social Check DCs


Drogo Morley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears rags and sports a simple walking cane. His hair, while still mostly black, has prominent grey streaks. His green eyes have a joyful gleam in them most of the time.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was raised in a forest tribe. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he feels threatened by others

Flaws: Fearful, Ugly. Bonds: Poor, Nature, Enemies, Debt. Occupation: Marshal

Voice: Shortens vowels

Attributes [hide]

Drogo Morley, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)5 (-3) 11 (+0)12 (+1) 15 (+2)8 (-1)
Skills Acrobatics -1, Perception +4
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +1 / 1d8-1, Ranged -1 / 1d8-3, Grapple +4

Possessions: 500 sp.


Social Check DCs

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