Henry Ainsworth, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, tan cloak. His skin is fair and his fingers are delicate and long. His moppish chestnut hair is in a traditional bowl cut. His brown eyes peer out from beneath his wide-brimmed tan hat.
Personality: Prone to second guessing himself, he comes off as nervous. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Henry was born the youngest of three triplets. One day when Henry was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Henry was heart-stricken from the event, and his mother started working long hours to provde for them. He has been saving his money to try and buy his sister's freedom.
Motivation: He'd like to take his coworkers down a peg; and doesn't want to be a merchant and was forced into it by his family
Flaws: Shy, PTSD. Bonds: Slave, Family, Job. Occupation: Merchant
Voice: Old thin voice
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 15 (+2) | 8 (-1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 400 gp.
Anselm Shipley, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who dresses well, typically a more casual-formal manner. His hair is short and brown. This violet eyed northerner is not easily forgotten.
Personality: Anselm speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Anselm was born with his mother's beautiful face. At a young age his mother died while driving off some dire rats. His father being the stubborn sort decided to stay and helped train him in sword use. He has built up a small fortune and can afford his own way.
Motivation: Someone believes him a fraud.
Ideals: Impeccable, Fighting. Bonds: Attractive, Rich, Enemies. Occupation: Beggar
Voice: French accent
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 12 (+1) | 14 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Ignan, Giant
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 300 gp.
Clerebold York, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear tan clothing when he does not wear armor, and he perpetually has his dagger ready. He has done his best to style his auburn hair to look like a famous performer. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He now travels the world, in search of power and loot.
Motivation: To share knowledge with the world; and to reunite with his old friends
Ideals: Fighting, Entrepeneur, Logical. Bonds: Criminal record, Military, Adventurer. Occupation: Ploughman
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 10 (+0) | 11 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 400 gp. Freshwater pearl (4 gp). Rose (60 gp).
Chad Wharton, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a tan vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his tan boots flare out at the collars. His head has been shaved. His otherwise smooth face is marked with small tiny scars.
Personality: Always inclined to offer people food he seems plenty friendly. As long as the job gets done he does not care how it got done.
History: He was born at the edge of vast desert. Chad was born on a far southern desert where he grew up under the tutelage of his mother, an expert Baker. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Marry his brother to traveling adventurers; and regain custody of his son
Ideals: Philantrophist, Professionalism. Flaws: Ugly. Bonds: Nature, Immigrant. Occupation: Baker
Voice: Aggressive tone
Attributes [hide]
Medium (6'5") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 12 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 6 (-2) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 200 gp. 1 Minor magic item.
Percival Wheatley, Male Human [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across his face, he wears a green vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his green boots flare out at the collars. His black hair is unkempt and raggedy. His amber eyes are slightly larger than normal.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gypsy cursed him at a young age, leading to his ugly appearance. He then took over the family business and is one of the better Mayor for hire.
Motivation: Balancing his hectic life and new Mayor responsibilities is difficult; and his relatives are trying to arrange a marriage
Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Job, Family. Occupation: Mayor
Voice: Australian accent
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 16 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Druidic, Draconic, Ignan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1900 sp.
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