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NPC Generator

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Advanced [show]


Jocelyn Van Es, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears tattered old clothes, and a wedding ring on his right hand. He wears a small hat to cover his moderate length chestnut hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He does not believe in violence as a means to an end. He is a dedicated Beggar but believes his peers are too gung-ho.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Since then, he has sought to make the best of life.

Motivation: Wishes to resurrect an old love; and he's looking for his big break

Ideals: Optimist, Pacifist. Flaws: Ugly. Bonds: In love, Mentor. Occupation: Beggar

Voice: Indian accent

Attributes [hide]

Jocelyn Van Es, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)14 (+2) 15 (+2)12 (+1)
Skills Arcana +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Infernal, Celestial
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Henry Heiser, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears a lot of dark rich colors, with gold accents. His long chestnut hair is drawn into a two foot long braid. His eyes are likewise hazel.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: The child of eastern immigrants he idolized his father. A gifted student he started as a Miner, but he got bored and became a Fortune-teller. He moves from town to town, unable to find a place to settle.

Motivation: A need for knowledge about a nearby landmark; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Bonds: Attractive, Adventurer, Immigrant, Job. Occupation: Fortune-teller

Voice: Australian accent

Attributes [hide]

Henry Heiser, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)15 (+2) 13 (+1)12 (+1)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Goblin, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. Alexandrite (700 gp).


Social Check DCs


Bertram Beitz, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears blue trousers with white and grey striped suspenders. He wears various colorful collared shirts. His long white hair is drawn into a two foot long braid. His face is covered beneath a completely black helmet.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. When he's not drinking or sleeping the drinks off, he's doing singing.

History: He was born in the west. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and he wants to get laid

Ideals: Artistic, Logical. Bonds: Attractive, Immigrant. Occupation: Doctor

Voice: Speaks through clenched teeth

Attributes [hide]

Bertram Beitz, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)12 (+1) 13 (+1)9 (-1)
Skills Deception +1, Persuasion +1
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1700 sp.


Social Check DCs


Heward Clayton, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and red workpants. His shirt is black, and he wears a heavy red leather apron most of the time, and carries daggers. His long chestnut hair is drawn into a two foot long braid. His brown eyes dart from person to person to random spaces in the air.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Heward was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A freak accident while working with his Fletcher father left him crippled. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature dagger.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is his passion

Ideals: Fighting. Flaws: Secretive, Disease. Bonds: Adventurer, Poor. Occupation: Architect

Voice: growls and snarls, animalistic

Attributes [hide]

Heward Clayton, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)10 (+0) 13 (+1)8 (-1)
Skills Stealth +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. Black pearl (200 gp). Black pearl (200 gp). 1 Half-Plate. 1 Darkwood Shield.


Social Check DCs


Dean Gresham, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He tends to wear a large red jacket. He keeps his black hair in a pixie cut. He has a dull look in his brown eyes.

Personality: He is irascible and easily irritated. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His martial abilities were realized during a raid on his village. He now travels the world, in search of power and loot.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Impeccable, Gifted. Flaws: Antagonistic. Bonds: Adventurer, Criminal record. Occupation: Bellfounder

Voice: Complex vocabulary, royal

Attributes [hide]

Dean Gresham, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)18 (+4) 17 (+3)15 (+2)
Skills Performance +4, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Gnome, Auran, Goblin, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Jasper (50 gp). 1 Average lock. 1 Silk rope.


Social Check DCs

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