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Kody Bradford, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears skinny pants and wears a blue and black robe with the hood down. He is an epitome of beauty. His auburn hair is styled in orderly dreadlocks. His eyes are a pleasant blue.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Kody was born the youngest of three triplets. In his 12th year, his parents were killed by a orcs raid, leaving Kody alone in the world. After a stint in an orphanage, he was adopted. He has been saving his money to try and buy his sister's freedom.

Motivation: An old rival family wants him found; and to reunite with his absent father

Ideals: Philantrophist. Flaws: Hedonist. Bonds: Attractive, Family, Enemies. Occupation: Crown-heir

Voice: Speaks through clenched teeth

Attributes [hide]

Kody Bradford, Male Human Fighter 4
Medium (5'2") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 12 (+1)13 (+1) 8 (-1)14 (+2)
Skills Animal Handling +1, Arcana +3
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +4

Possessions: 28000 sp. 4 Antitoxin. 1 Thunderstones. 4 Antitoxin. 4 Tanglefoot bags.


Social Check DCs


Norman Ridley, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man dresses in collared shirts and wears a proper scarf over his head. His auburn hair is lengthy. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He is irascible and easily irritated. He is able to make almost anything out of random pieces of junk.

History: He was raised in a white middle class family as the only child. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To pay off his debts; and to end his boredom

Ideals: Gifted. Flaws: Ugly, Antagonistic, Mundane. Bonds: Debt. Occupation: Scribe

Voice: Jamaican accent

Attributes [hide]

Norman Ridley, Male Human Fighter 4
Medium (5'3") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)16 (+3) 14 (+2)18 (+4)
Skills Acrobatics +2, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Gnome, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +4

Possessions: 100 gp. 1 Simple lock. 1 Hourglass. 1 Average lock. 1 Simple lock.


Social Check DCs


Aldous Harlan, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is well dressed, constantly wearing a white suit, pastel shirt, and blue tie. His blonde hair is unkempt and raggedy. He is baby faced.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: Aldous was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He has had some formal dancing training, and achieved minor success. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Artistic. Flaws: Ugly, Depressed. Bonds: Poor, Family. Occupation: Server

Voice: Pirate accent

Attributes [hide]

Aldous Harlan, Male Human Fighter 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)11 (+0) 16 (+3)15 (+2)
Skills Medicine +5, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. 4 Thunderstones. 2 Smokesticks. 4 Thunderstones.


Social Check DCs


Arnold Carlyle, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His silver hair is lengthy and is close to two feet long. His eyes are hazel and beady.

Personality: His tongue was cut out and he uses sign language. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He comes from a rich eastern family. His father had invested heavily in several trade routes and wanted him to inherit them. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy; and money/treasure

Ideals: Athletic, Joker. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Architect

Voice: Gruff and masculine

Attributes [hide]

Arnold Carlyle, Male Human Fighter 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)11 (+0) 13 (+1)9 (-1)
Skills Athletics +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +5

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Bertram Branson, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is generally well dressed albeit a few years behind the times. His white hair has been sun bleached extensively. He has a tattooed face.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a logical person and will generally grow upset if things defy logic and science.

History: Born to a pair of adventurers, Bertram grew up listening to his mother's many stories. He dropped out of school before completing his studies. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it.

Ideals: Impeccable, Logical. Bonds: Attractive, Adventurer, Enemies. Occupation: Baker

Voice: Slow speaker

Attributes [hide]

Bertram Branson, Male Human Fighter 4
Medium (6'1") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)16 (+3) 10 (+0)10 (+0)
Skills Arcana +5, Persuasion +2
Senses Passive Perception 10
Languages Common, Undercommon, Celestial, Ignan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 20000 cp.


Social Check DCs

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