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NPC Generator

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Advanced [show]


Patrick Brownrigg, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears a simple brown robe with blue stripes complete with hood. His white hair is braided into rings. His fierce brown eyes like to dwell on things.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born to a criminal king-pin and mafia family He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: Wishes to resurrect an old love; and he has money and likes to spend it

Ideals: Passionate, Joker. Bonds: Criminal record, Rich, In love. Occupation: Navigator

Voice: Draws out vowels

Attributes [hide]

Patrick Brownrigg, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)16 (+3) 7 (-2)12 (+1)
Skills History +5, Stealth +4
Senses Passive Perception 8
Languages Common, Sylvan, Draconic, Goblin
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp.


Social Check DCs


Ralf Roscoe, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is renowned for his bright black suits and hats. He wears a colorful flower in his red hair. He wears round tiny glasses practically rammed into his face.

Personality: He is mildly Human supremacist, though he does not identify as such. He has all his life been fascinated with music.

History: The child of a Assassin, who enjoyed hunting, Ralf was taken on many hunting expeditions. He was an athlete and attended two major summer competitions. He never won. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Athletic, Artistic, Fighting. Flaws: Racist. Bonds: Attractive, Nature. Occupation: Baker

Voice: Sleepy voice

Attributes [hide]

Ralf Roscoe, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 16 (+3)9 (-1) 8 (-1)9 (-1)
Skills Investigation +1, Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp. White pearl (50 gp). Red-brown spinel (50 gp).


Social Check DCs


Patrick Enfield, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He is wearing a long, tan cloak. His golden hair is braided into rings. He has gleaming, smiling amber eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. A true patriot, Patrick would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Patrick grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Patrick. He then took over the family business and is one of the better Locksmith for hire.

Motivation: A deep hatred of drow; and to be a soapmaker again

Flaws: Mundane. Bonds: Military, Criminal record, Job, Enemies. Occupation: Locksmith

Voice: Breathy voice

Attributes [hide]

Patrick Enfield, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 15 (+2)15 (+2) 12 (+1)12 (+1)
Skills Insight +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Terran, Halfling
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 1500 sp.


Social Check DCs


Clerebold Brandon, Male Human [Permalink]

Personal [hide]

Description: This man wears silk and lounges about seductively, and sports empty pouches on his belt. His chestnut hair is thinning but still full. His brown eyes lackadaisically let the world flow into them.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He also is a firm believer in the manly ideal.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is untrained/undisciplined, which makes him dangerous.

Motivation: To prove his worth to the world; and his religion dominates his actions

Flaws: Insomniac, Insane, Impulsive. Bonds: Attractive, Religious. Occupation: Barkeep

Voice: Jittery and nervous

Attributes [hide]

Clerebold Brandon, Male Human Fighter 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)10 (+0) 13 (+1)13 (+1)
Skills Investigation +2, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 11000 sp. 1 Half-Plate. 1 Darkwood Shield. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Richard Kenley, Male Human [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he does not wear sleeves and tends to eschew shirts when he can avoid it. He wears his white hair down. He wears large thick round spectacles.

Personality: He is a Navigator first and foremost. He believes firmly that knowledge should be universal. He would rather hide behind his crafts than deal with other people.

History: His parents moved while he was still in utero so he is the first generation to be born here. His family was turned out during the war. He and his family wandered south to less war torn lands. He struck the Navigator job and began his own company from there.

Motivation: Expand his business; and sabotage a competitor

Ideals: Artistic. Flaws: Shy, PTSD. Bonds: Job, Immigrant. Occupation: Navigator

Voice: Creaky witch voice

Attributes [hide]

Richard Kenley, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 15 (+2)16 (+3) 13 (+1)15 (+2)
Skills History +5, Nature +5
Senses Passive Perception 11
Languages Common, Terran, Aquan, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 300 gp.


Social Check DCs

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