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Advanced [show]


Odo Windsor, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a worn and beaten armor and is in decent physical shape. His hair is greying and his face has many wrinkles. He has gleaming, smiling green eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born to a pair of adventurers, Odo grew up listening to his father's many stories. Through the years after Odo was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Odo's father didn't care for him much, and the feeling was mutual. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortbow.

Motivation: To unite with his brother; and to reunite with his old friends

Ideals: Athletic, Joker. Flaws: Antagonistic. Bonds: Adventurer, Family. Occupation: Spice Merchant

Voice: Shortens vowels

Attributes [hide]

Odo Windsor, Male Human Fighter 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)10 (+0) 16 (+3)16 (+3)
Skills Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 20000 cp. 1 Minor magic item.


Social Check DCs


Charles Garfield, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is physically well-built. His hair is cut close to his head. He has several tiny amethyst earrings on each ear.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He comes from a rich eastern family. He dropped out of school before completing his studies. He was always very intelligent and has formed a secret society of specialists.

Motivation: Wants to raise his children well; and his spouse's relatives view him with great suspicion

Ideals: Logical. Flaws: Shy, Impulsive, Secretive. Bonds: Rich, Family. Occupation: Hunter

Voice: Mousy voice

Attributes [hide]

Charles Garfield, Male Human Fighter 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)10 (+0) 12 (+1)13 (+1)
Skills Acrobatics +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Wymar Huckabee, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His red hair is heavily combed to the left. His eyes are likewise brown.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He plays an instrument quite well.

History: Born in the west his family was never financially stable. He moved from fad to fad and when he turned 15 he discovered poetry. Some 3 years later his spouse died after the birth of his son. Heartbroken, Wymar never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: Wants his loneliness to end; and wants a kiss

Ideals: Artistic. Flaws: Disease. Bonds: Poor, In love, Has a crush. Occupation: Ploughman

Voice: Hissing voice

Attributes [hide]

Wymar Huckabee, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)12 (+1) 8 (-1)10 (+0)
Skills Arcana +3, Religion +3
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 20 pp.


Social Check DCs


Trey Byron, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a grey broad hat and grey clothes. His long blonde hair is drawn into a two foot long braid. This hazel eyed northerner is not easily forgotten.

Personality: He will rave to anyone who will listen. He is lazy and tries to find solutions quickly.

History: He comes from a rich northern family. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: Expand his business; and meet up once more with his childhood friend

Flaws: Insane, Lazy. Bonds: Rich, Adventurer, Job. Occupation: Shoemaker

Voice: Relaxed voice

Attributes [hide]

Trey Byron, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)13 (+1) 11 (+0)10 (+0)
Skills Athletics +3, Performance +2
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 pp.


Social Check DCs


Gilbert Spalding, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears rags and sports a simple walking cane, marred by teas. He has a very tight haircut. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was always a brilliant, if unscrupulous mind. When money was particularly tight he was walking through alleys when he overheard a Detective hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally

Ideals: Gifted, Logical. Flaws: Ugly, Emotional, Insane. Bonds: Poor. Occupation: Detective

Voice: growls and snarls, animalistic

Attributes [hide]

Gilbert Spalding, Male Human Fighter 4
Medium (5'9") Human, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 15 (+2)12 (+1) 14 (+2)10 (+0)
Skills Athletics +5, Stealth +6
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +6

Possessions: 200 gp. Obsidian (4 gp). Citrine (60 gp). Onyx (60 gp). Deep blue spinel (1100 gp). 1 Minor magic item.


Social Check DCs

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