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Advanced [show]


Shane Blyth, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and tends to wear a large tan jacket. He wears a colorful flower in his black hair. He has brown eyes and a tan hat with a violet feather.

Personality: While he acts the brute, he is far gentler than he would appear. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. At a young age his mother died while driving off some goblins. His father being the stubborn sort decided to stay and helped train him in falchion use. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shane fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Obtaining odd cultural Human artifacts is his passion; and many goblins want him driven away

Ideals: Fighting. Bonds: Attractive, Has a crush, Adventurer, Religious, Enemies. Occupation: Weaver

Voice: pre-pubescent

Attributes [hide]

Shane Blyth, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 18 (+4)9 (-1) 15 (+2)9 (-1)
Skills Animal Handling +4, Performance +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: Brass mug with jade inlays (300 gp). Black velvet mask with numerous citrines (140 gp).


Social Check DCs


William Graeme, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears dark leathers with embroidery. With a patchy white beard and wild white hair. He has a tattooed face.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is obsessed with his god.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. His mother was a soldier and died while he was still young. William was left his mother's suit of armor and trained in its use and care. He has never given up on his poetry dream.

Motivation: He is compelled to act according to his religious beliefs; and he wants nothing more than to rejoin the army

Ideals: Artistic. Flaws: Ugly, Cynical. Bonds: Religious, Military. Occupation: Scribe

Voice: Voice breaks

Attributes [hide]

William Graeme, Male Human Fighter 4
Medium (6'1") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)14 (+2) 13 (+1)16 (+3)
Skills Athletics +3, Performance +5
Senses Passive Perception 11
Languages Common, Ignan, Druidic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +5

Possessions: 33000 sp.


Social Check DCs


Adam Bentham, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He dresses in collared shirts and wears a proper scarf over his head. His red hair is braided into rings. His face is covered beneath a completely black helmet.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He got into the Dilettante business at a young age. He worked as a nervous Dilettante and found it very stressful. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Ideals: Athletic, Logical. Bonds: Job, Adventurer. Occupation: Dilettante

Voice: Eastern European accent

Attributes [hide]

Adam Bentham, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)5 (-3) 14 (+2)14 (+2)
Skills Acrobatics +5, Intimidation +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +4

Possessions: Onyx (70 gp). White pearl (140 gp). Deep blue spinel (300 gp).


Social Check DCs


Bernard Beckwith, Male Human [Permalink]

Personal [hide]

Description: He wears a brown costume with the symbols of luck on his torso. He keeps his long chestnut hair kept up in a rat tail. His brown eyes dart from person to person.

Personality: His tongue was cut out and he uses sign language. He never wears the same outfit twice, unless he absolutely has to.

History: He was born to loving parents in a slum to the west. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has never given up on his music dream.

Motivation: Expand his business; and to be a locksmith again

Ideals: Artistic. Flaws: Disease. Bonds: Poor, Attractive, Job. Occupation: Ruler

Voice: Low and grunting

Attributes [hide]

Bernard Beckwith, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)12 (+1) 18 (+4)11 (+0)
Skills Investigation +3, Persuasion +2
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp. Coral (150 gp). Red-brown spinel (150 gp).


Social Check DCs


Don Livingstone, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a tight fitting tan shirt and pants, and is pretty ugly. His hair is auburn and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. Further he is a bit of a stoner and is frequently out of it.

History: He comes from a rich northern family. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and meet up once more with his childhood friend

Ideals: Artistic. Flaws: Ugly, Addict. Bonds: Rich, Adventurer. Occupation: Detective

Voice: growls and snarls, animalistic

Attributes [hide]

Don Livingstone, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 10 (+0)4 (-3) 13 (+1)12 (+1)
Skills Animal Handling +3, Arcana -1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs

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