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NPC Generator

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Advanced [show]


Hugh Harrington, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears an entirely brown suit with blue socks and a vest with buckled shoes. He is bald on top and has large golden tufts of hair around his ears. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Hugh hails from a village terrorized by goblins. His mother was a soldier and died while he was still young. Hugh was left his mother's suit of armor and trained in its use and care. He has set out to sabotage the competition.

Motivation: He wants nothing more than to rejoin the army; and someone believes him a fraud

Ideals: Joker. Flaws: Ugly, Forgetful. Bonds: Enemies, Military. Occupation: Bather

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Hugh Harrington, Male Human Fighter 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 10 (+0)14 (+2) 11 (+0)18 (+4)
Skills Perception +2
Senses Passive Perception 12
Languages Common, Druidic, Sylvan
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 45000 sp. Fire opal (700 gp).


Social Check DCs


Justin Blythe, Male Human [Permalink]

Personal [hide]

Description: He wears a black costume with the symbols of death on his torso. His skin is fair and his fingers are delicate and long. His blonde hair is cut short. His skin is flawless and his green eyes scan people very quickly.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He is the product a well kept family trust fund and as such has never really known need. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now owns his own business.

Motivation: Find a way to reverse the transformation of his brother; and his relatives are trying to arrange a marriage

Flaws: Fearful. Bonds: Attractive, Job, Family, Rich. Occupation: Scribe

Voice: Strong lisp

Attributes [hide]

Justin Blythe, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)12 (+1) 14 (+2)15 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: Citrine (50 gp). Jet (40 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Patrick Kimberly, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His auburn hair is greasy and uncared for. His eyes, though not visible through his cowl, are hazel.

Personality: He has always had a great fascination with Human culture. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born to a pair of adventurers, Patrick grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature pickaxe.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Joker. Flaws: Ugly, Racist. Bonds: Adventurer, Immigrant. Occupation: Mason

Voice: High pitched and raspy

Attributes [hide]

Patrick Kimberly, Male Human Fighter 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 10 (+0)14 (+2) 13 (+1)13 (+1)
Skills Animal Handling +4, Arcana +5
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0

Possessions: 3000 sp. 1 Minor magic item.


Social Check DCs


Lewis Dudley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a white vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his white boots flare out at the collars. His brown hair, when down, is lengthy. His brown eyes have a joyful gleam in them most of the time.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is skeptical of what others tell him and is slow to trust.

History: Gifted from a young age, Lewis studied abroad. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by vampirism.

Motivation: To pay off his debts; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Gifted. Flaws: Shy, Disease. Bonds: Adventurer, Debt. Occupation: Sellsword

Voice: Low and grunting

Attributes [hide]

Lewis Dudley, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)14 (+2) 14 (+2)12 (+1)
Skills Arcana +4, Investigation +4
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Anselm Byron, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Mercenary. He is portly but not overly obese. He has wavy blonde hair. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He can speak with the recently deceased. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born blind and as such lacked many opportunities for work. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Anselm and his spouse have recently divorced.

Motivation: He would like to get married and retire; and he's attracted to the pc

Ideals: Gifted, Fighting. Flaws: Disease, Antagonistic. Bonds: Nature, Has a crush. Occupation: Mercenary

Voice: Eastern European accent

Attributes [hide]

Anselm Byron, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)8 (-1) 12 (+1)12 (+1)
Skills Arcana +1, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs

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