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Advanced [show]


Cory Kendall, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest, and he perpetually has his mace ready. He has a white handlebar mustache and slicked back white hair. His fierce green eyes like to dwell on things.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His job bores him to no end. He has decided to make it more interesting.

History: Cory was born in the south. At a young age he loved to build and create. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has since lost track of the people in his past.

Motivation: Regain custody of his son; and his relatives are trying to arrange a marriage

Ideals: Fighting, Persistence. Bonds: Job, Adventurer, Criminal record, Family. Occupation: Engraver

Voice: Speaks in third person

Attributes [hide]

Cory Kendall, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)13 (+1) 12 (+1)9 (-1)
Skills Animal Handling +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1000 sp. 1 Masterwork Thieves’ tools.


Social Check DCs


Raymond Davenport, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a brown collared shirt and white pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His hair is cut close to his head. He wears large thick round spectacles.

Personality: He has always had a great fascination with Human culture. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Raymond was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: To be a Ruler again; and revenge

Flaws: Racist. Bonds: Enemies, Rich, Job. Occupation: Farmer

Voice: Mumbles to self between sentences

Attributes [hide]

Raymond Davenport, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)15 (+2) 12 (+1)11 (+0)
Skills Insight +3, Investigation +4
Senses Passive Perception 11
Languages Common, Halfling, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: Blue star sapphire (600 gp).


Social Check DCs


Simon Redfield, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears many layers of old clothing at all times. His chestnut hair is singed and shortened. His eyes are hazel.

Personality: Simon hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A gypsy cursed him at a young age, leading to his ugly appearance. Now he works as a dancing tutor during his time off.

Motivation: Marry his sister to traveling adventurers; and he desires power and/or immortality

Ideals: Artistic, Logical, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Armorer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Simon Redfield, Male Human Fighter 4
Medium (5'3") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)10 (+0) 12 (+1)14 (+2)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Gomory Anderton, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes, and he perpetually has his whip ready. His chestnut hair is lengthy. He has a dull look in his blue eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: From birth he was tutored by a cruel and relentless mentor. Through the years after Gomory was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Gomory's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Gomory and his spouse have recently divorced.

Motivation: Regain custody of his son.

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Family, Mentor. Occupation: Mayor

Voice: French accent

Attributes [hide]

Gomory Anderton, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 7 (-2)11 (+0) 11 (+0)11 (+0)
Skills Intimidation +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Hematite (6 gp). Brown-green garnet (150 gp). Brown-green garnet (150 gp).


Social Check DCs


Gunter Kensley, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He likes to wear violet tank tops with brown pants. He is bald on top and has large silver tufts of hair around his ears. He wears a mask on his face.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is afraid of women and trembles around them

History: A powerful necromancer made him what he is. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by illithids. Gunter was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: Someone believes him a fraud; and a deep hatred of illithids

Flaws: Ugly, Shy. Bonds: Immigrant, Enemies, Mentor. Occupation: Blacksmith

Voice: Shortens vowels

Attributes [hide]

Gunter Kensley, Male Human Fighter 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)9 (-1) 14 (+2)12 (+1)
Skills Acrobatics +4, Arcana +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +1

Possessions: 500 gp. Red-brown spinel (110 gp).


Social Check DCs

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