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NPC Generator

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Advanced [show]


Don Skelton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He wears black painted combat armor at almost all times. He has a hunchback. His white hair is greasy and uncared for. His brown eyes are slightly larger than normal.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is lazy and tries to find solutions quickly.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants his loneliness to end; and retire the richest man in the south

Ideals: Philantrophist, Gifted. Flaws: Ugly, Lazy. Occupation: Barber

Voice: Soft and melodious

Attributes [hide]

Don Skelton, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)11 (+0) 9 (-1)17 (+3)
Skills Animal Handling +1, History +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Dustin Hackney, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He keeps his long brown hair kept up in a rat tail. His face is scarred and worn.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is able to make almost anything out of random pieces of junk.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He got away from his former life and has fallen to alcoholism.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Gifted. Flaws: Ugly, Disease, Addict. Bonds: Job. Occupation: Slave Trader

Voice: Switch between two voices

Attributes [hide]

Dustin Hackney, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 10 (+0)14 (+2) 13 (+1)6 (-2)
Skills Arcana +4, Investigation +4
Senses Passive Perception 11
Languages Common, Draconic, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. Rhodochrosite (11 gp). Blue quartz (11 gp). Iolite (50 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Percival Davenport, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He sports brown clothing, slightly heavier than average wear. Beneath his clothing is a huge mess of scar tissue. He sports a long red beard, and similarly colored long hair. He has a tattooed face.

Personality: He is business-like. He takes instructions and follows them to the letter. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was taken from his home at a very young age. Due to his spouse's obsession with being a Masseuse they were divorced and he won custody of their daughter. He worked as a Guard, and he later adopted a second daughter.

Motivation: He seems to be bored by most things; and to unite with his brother

Ideals: Professionalism. Flaws: Antagonistic, Mundane. Bonds: Slave, Family. Occupation: Guard

Voice: Eastern European accent

Attributes [hide]

Percival Davenport, Male Human Fighter 4
Medium (5'9") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)14 (+2) 12 (+1)13 (+1)
Skills Survival +3
Senses Passive Perception 11
Languages Common, Druidic, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 14000 cp. 1 Minor magic item.


Social Check DCs


Heward Chatham, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears a top hat to hide his balding. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has a massive crush on the younger sibling of the Miner who has hired him part-time. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: To settle down with his crush.

Ideals: Fighting, Athletic, Justice, Gifted. Bonds: Attractive, Has a crush. Occupation: Miner

Voice: Rolls R's

Attributes [hide]

Heward Chatham, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)18 (+4) 10 (+0)9 (-1)
Skills Perception +2, Stealth +3
Senses Passive Perception 13
Languages Common, Elven, Goblin, Druidic, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Alexandrite (300 gp).


Social Check DCs


Theodoric Wellington, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses well, typically a more casual-formal manner. His brown hair is drawn into a tight pony tail with a skull scrunchie. His eyes are amber and he is always smoking a pipe.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: He wants revenge against brigands; and several ex partners dislike his way of doing things and want revenge

Ideals: Optimist. Flaws: Hedonist. Bonds: Attractive, Religious, Enemies. Occupation: Animal Trainer

Voice: Voice breaks

Attributes [hide]

Theodoric Wellington, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 16 (+3)7 (-2) 14 (+2)11 (+0)
Skills Deception +2, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs

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