Conrad Clifton, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He likes to wear ponchos typically of a light grey in addition to tight pants. He has silver hair. His eyes are green.
Personality: Conrad speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is lazy and tries to find solutions quickly.
History: He was raised in a forest tribe. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fisher work with an outfit from a few towns over. Fisher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Fisher soon after.
Motivation: To pay off his debts; and to be a interpreter again
Ideals: Impeccable. Flaws: Lazy. Bonds: Immigrant, Nature, Job, Debt. Occupation: Fisher
Voice: Sounds elderly
Attributes [hide]
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 13 (+1) | 9 (-1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +3
Possessions: 10000 cp.
Shane Radcliffe, Male Human [Permalink]
Personal [hide]
Description: He dresses in green turtlenecks beneath a white coat with violet slacks. He is portly but not overly obese. He has moderate length blonde hair. His eyes are gray and he is always smoking a pipe.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Shane was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was an apprentice working in his mother's forge. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To be a Miller again; and obtaining odd cultural human artifacts is his passion
Ideals: Justice. Flaws: Impulsive. Bonds: Job, Poor, Adventurer. Occupation: Brewer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 8 (-1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +5
Possessions: 600 gp. Tourmaline (70 gp). Smoky quartz (30 gp). Peridot (30 gp). Alexandrite (800 gp).
Raymond Remington, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man tends to wear a black poncho over his likewise colored trousers and shirt. His head has been shaved. He wears round tiny glasses practically rammed into his face.
Personality: He loves telling others what to do and how they should feel about things. Flattery will make him almost putty in your hands.
History: He was born at the edge of vast desert. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he's looking for his big break
Ideals: Opinionated. Flaws: Ugly, Selfish. Bonds: Nature, Adventurer. Occupation: Scribe
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 12 (+1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 20 pp.
Miles Asheton, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He is dressed in a clean brown cloak covering his clean studded leather. His black hair is smooth and relatively long. He is baby faced.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is harsh and unforgiving.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Marshal father left him crippled. He now spends his time doing works of charity.
Motivation: He's repulsed by the PC.
Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Disease, Insomniac. Occupation: Shepherd
Voice: Spits and sputters
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 10 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 41000 sp.
Peter Harlow, Male Human [Permalink]
Personal [hide]
Description: He wears brown leather gloves, a brown jacket, and tight pants. He has styled his red hair well, parting it to the right. His ears are large.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He also is a firm believer in the manly ideal.
History: Gifted from a young age, Peter studied abroad. Over the years he perfected his riding and shooting skills. He was granted druidic powers by his dying sister.
Motivation: Wants to have a good time and be beloved; and he has money and likes to spend it
Ideals: Optimist, Gifted. Flaws: Ugly, Impulsive. Bonds: Nature. Occupation: Locksmith
Voice: Uses sign language
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 14 (+2) | 12 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 10 pp.
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