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NPC Generator

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Advanced [show]


Diggory Sutherland, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a blue armored body suit, with a simple black line shooting up and back down. His wide-brimmed hat is riddled with cuts and holes. His gray eyes are slightly larger than normal.

Personality: Diggory is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Diggory grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Extrovert, Fighting. Flaws: Ugly. Bonds: Adventurer. Occupation: Painter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Diggory Sutherland, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)10 (+0) 10 (+0)13 (+1)
Skills Insight +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1100 sp. Zircon (50 gp). Golden pearl (100 gp).


Social Check DCs


Ralf Woods, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and he perpetually has his rapier ready. His hair is red, silky, and of moderate length. His amber unseeing eyes seem to look past you.

Personality: He likes to make people angry or surprised. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born to a pair of adventurers, Ralf grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better world.

Motivation: Meet up once more with his childhood friend; and he's repulsed by the pc

Ideals: Fighting. Flaws: Disease, Antagonistic. Bonds: Adventurer, Attractive. Occupation: Healer

Voice: Hissing voice

Attributes [hide]

Ralf Woods, Male Human Fighter 4
Medium (5'5") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)16 (+3) 13 (+1)12 (+1)
Skills Persuasion +3, Survival +3
Senses Passive Perception 11
Languages Common, Ignan, Elven, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Gerald Fawcett, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep green leather and dull grey iron scale mail, and he perpetually has his halberd ready. His silver hair is long and unkept. He has a tattooed face.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He got into the Laborer business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.

Motivation: Sabotage a competitor.

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Job. Occupation: Laborer

Voice: Relaxed voice

Attributes [hide]

Gerald Fawcett, Male Human Fighter 4
Medium (5'11") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)10 (+0) 14 (+2)14 (+2)
Skills History +2, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 1 Banded mail. 1 Half-Plate.


Social Check DCs


Odo Marlee, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male dresses well, typically a more casual-formal manner. He is tall, broad shouldered and powerfully built. His long blonde hair is drawn into a two foot long braid. He wears crescent spectacles with a black brim.

Personality: Odo speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: A powerful necromancer made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Due to his spouse's obsession with being a Stableman they were divorced and he won custody of their son. He worked as a Guard, and he later adopted a second son.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable. Flaws: Hedonist, Depressed. Bonds: Attractive, Mentor. Occupation: Guard

Voice: Laughs frequently while speaking

Attributes [hide]

Odo Marlee, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)15 (+2) 16 (+3)11 (+0)
Skills Acrobatics +4, Athletics +4
Senses Passive Perception 13
Languages Common, Gnome, Druidic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 2600 sp.


Social Check DCs


Roland Clayden, Male Human [Permalink]

Personal [hide]

Description: 6'2" and muscular, this southern man wears tattered old clothes. His moppish blonde hair is in a traditional bowl cut. His amber eyes lackadaisically let the world flow into them.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A gypsy cursed him at a young age, leading to his ugly appearance. He was granted psionic powers by his dying brother.

Motivation: Wants to work out more often; and he has a crush on the local carter

Ideals: Athletic, Philantrophist, Gifted. Flaws: Ugly, Shy. Occupation: Map Maker

Voice: pre-pubescent

Attributes [hide]

Roland Clayden, Male Human Fighter 4
Medium (6'2") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)14 (+2) 14 (+2)11 (+0)
Skills Arcana +4, Deception +2
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 38000 sp. Eyepatch with mock eye of sapphire and moonstone (800 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp).


Social Check DCs

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