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Advanced [show]


Aldous Tattersall, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears a feathered hat to cover his moderate length white hair. He has several tiny opal earrings on each ear.

Personality: He exudes charisma. He is a tour de force of persuasion. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His mother raised him in a mountain cabin. He helped his father out around the business and became quite the natural. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Sabotage a competitor; and money/treasure

Bonds: Rich, Attractive, Adventurer, Nature, Job. Occupation: Server

Voice: Stutters

Attributes [hide]

Aldous Tattersall, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)12 (+1) 16 (+3)8 (-1)
Skills Athletics +2, Perception +5
Senses Passive Perception 15
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +5

Possessions: 100 gp. 1 Healer’s kit.


Social Check DCs


Drogo Kensley, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a moderate pudge and is not very fit. His blonde hair is greasy and uncared for. This gray eyed westerner is not easily forgotten.

Personality: He has always had a great fascination with Human culture. He is lazy and tries to find solutions quickly.

History: He was born a particularly ugly child, much to the horror of his parents. From there he went from mercenary job to mercenary job. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He wants revenge against orcs; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Ideals: Justice. Flaws: Ugly, Racist, Lazy. Bonds: Adventurer, Enemies. Occupation: Bellfounder

Voice: Booming voice

Attributes [hide]

Drogo Kensley, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 16 (+3)17 (+3) 8 (-1)15 (+2)
Skills Arcana +5, Persuasion +4
Senses Passive Perception 9
Languages Common, Druidic, Aquan, Orc
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 100 gp. 1 Masterwork Musical instrument. 1 Simple lock. 1 Climber’s kit.


Social Check DCs


Peter Wade, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a white coat over a grey low-cut shirt, and a top hat upon his head. His head has been shaved. He tend to wears goggles to shield his eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has a small toy that he constantly fidgets with.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He was granted arcane powers by his dying brother.

Motivation: Seeks redemption; and he has decided he is irredeemable

Ideals: Disciplined, Gifted. Flaws: Ugly, Addict. Bonds: Military. Occupation: Navigator

Voice: Soft and melodious

Attributes [hide]

Peter Wade, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 11 (+0)11 (+0) 16 (+3)16 (+3)
Skills Stealth +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 70 pp. Silver-plated steel longsword with jet jewel in hilt (700 gp). A delicate silver chain set with a tourmaline (20 gp). 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Ernest Adley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has styled his brown hair well, parting it to the right. He wears crescent spectacles with a black brim.

Personality: Ernest hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born in a small desert village. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He is searching for what he claims is his rightful reward.

Motivation: He has passion for adventuring and risk.

Ideals: Athletic, Artistic. Flaws: Antagonistic. Bonds: Rich, Adventurer, Nature. Occupation: Architect

Voice: Puts emphasis on the wrong words

Attributes [hide]

Ernest Adley, Male Human Fighter 4
Medium (5'0") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)12 (+1) 15 (+2)10 (+0)
Skills History +3, Stealth +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 28000 sp.


Social Check DCs


Kyle Yardley, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy grey suit. He is portly but not overly obese. His hair is always cut to a buzz. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He believes the world needs to unite to get rid of giants once and for all.

History: His parents moved while he was still in utero so he is the first generation to be born here. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.

Motivation: A deep hatred of giants; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Disciplined. Flaws: Addict. Bonds: Attractive, Poor, Enemies, Immigrant. Occupation: Navigator

Voice: Indian accent

Attributes [hide]

Kyle Yardley, Male Human Fighter 4
Medium (5'6") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)11 (+0) 12 (+1)14 (+2)
Skills History +2, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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