Bertram Hornsby, Male Human [Permalink]
Personal [hide]
Description: He wears violet leather gloves, a violet jacket, and tight pants. He wears a deerstalker hat to hide his balding. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: He is fixated on the number 62. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Flattery will make him almost putty in your hands.
History: He was born on a small isolated farm. His homeland was ravaged by war and he spent much of his life rebuilding it. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is not mentally stable, and does not behave rationally.
Flaws: Insane, Selfish, PTSD. Bonds: Attractive, Nature. Occupation: Jeweler
Voice: Speaks with a cold
Attributes [hide]
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 10 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4
Possessions: 300 gp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp).
Miles Rylan, Male Human [Permalink]
Personal [hide]
Description: Standing 6'0", this man has the majority of his body covered in plate. He sports a long auburn beard, and similarly colored long hair. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Miles is combative with any and all who dare try his patience in the slightest.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. A gypsy cursed him at a young age, leading to his ugly appearance. He was always very intelligent and has formed a secret society of philosophers.
Motivation: Human compassion; and marry his brother to traveling adventurers
Ideals: Justice, Artistic. Flaws: Ugly, Secretive. Occupation: Map Maker
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 12 (+1) | 8 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 100 gp.
Wymar Ainsworth, Male Human [Permalink]
Personal [hide]
Description: This western man is well dressed, but even with his fine clothing he looks run-down. His clothes are grease stained in places. He wears his hair in dreadlocks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Wymar was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better trade route.
Motivation: To get a good night's sleep; and meet up once more with his childhood friend
Ideals: Persistence. Flaws: Insomniac. Bonds: Poor, Immigrant, Adventurer. Occupation: Crown-heir
Voice: Timid voice
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 9 (-1) | 13 (+1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 4000 cp. Rich purple corundum (800 gp). Moonstone (70 gp). Eye agate (14 gp). Rhodochrosite (14 gp).
Percival Shelley, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears skinny pants and wears a brown and tan robe with the hood down. He has a very tight haircut. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Born to a pair of adventurers, Percival grew up listening to his father's many stories. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Meet up once more with his childhood friend; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Bonds: Attractive, Enemies, Nature, Adventurer. Occupation: Hunter
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 11 (+0) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. 1 Half-Plate. 1 Banded mail. 1 Masterwork studded leather.
Randal Cason, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man is dressed in a clean blue cloak covering his clean studded leather. He has dyed his greying silver hair a little too much giving a sharp silver color. His brown eyes dart from person to person.
Personality: Calm and collected, he is a well trained Doctor. He always tries to repair and not replace. It was this mentality that drove him into the Doctor business.
History: A powerful necromancer made him what he is. Randal abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better trade route.
Motivation: His spouse's relatives view him with great suspicion; and he'd like to take his coworkers down a peg
Ideals: Persistence. Bonds: Job, Mentor, Adventurer, Family. Occupation: Doctor
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 15 (+2) | 13 (+1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp. Banded agate (11 gp).
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Their contribution stands as a beacon of hope for all adventurers!
