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Advanced [show]


Rolf Clayden, Male Human [Permalink]

Personal [hide]

Description: He wears a black shirt with thin tan vertical stripes and blue pants. He carries with him a set of whips, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. He sports a flattop hair cut. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He has a small toy that he constantly fidgets with.

History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He used his abilities to trick people and travel the world for free.

Motivation: Money/treasure; and a rival would like him out of the picture

Ideals: Fighting. Flaws: Ugly, Addict. Bonds: Criminal record, Rich. Occupation: Fortune-teller

Voice: French accent

Attributes [hide]

Rolf Clayden, Male Human Fighter 5
Medium (6'5") Human, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)17 (+3) 15 (+2)7 (-2)
Skills Athletics +4
Senses Passive Perception 12
Languages Common, Draconic, Ignan, Terran
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +4

Possessions: 6000 sp. Citrine (30 gp). Brown-green garnet (80 gp).


Social Check DCs


Roland Merton, Male Human [Permalink]

Personal [hide]

Description: This man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and sports empty pouches on his belt. He keeps his long black hair kept up in a rat tail. His eyes are violet and beady.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was raised in a forest tribe. Over the years he perfected his riding and shooting skills. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural human artifacts is his passion

Ideals: Joker. Flaws: Ugly. Bonds: Adventurer, Slave, Nature. Occupation: Architect

Voice: Speaks with back of mouth

Attributes [hide]

Roland Merton, Male Human Fighter 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)13 (+1) 13 (+1)11 (+0)
Skills History +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 400 gp.


Social Check DCs


Patrick Wilberforce, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears a deerstalker hat to cover his moderate length auburn hair. He has gleaming, smiling blue eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Sold as a small child to a brothel owner, Patrick was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Patrick was born on a far western desert where he grew up under the tutelage of his father, an expert Engraver. He moves from town to town, unable to find a place to settle.

Motivation: Wants to have a good time and be beloved; and he loathes his own lifestyle

Ideals: Optimist, Entrepeneur. Bonds: Immigrant, Mentor. Occupation: Engraver

Voice: Jamaican accent

Attributes [hide]

Patrick Wilberforce, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)12 (+1) 9 (-1)16 (+3)
Skills Perception +1, Religion +3
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 8000 cp.


Social Check DCs


Ralf Graeme, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears tight fighting clothing, which leaves very little to the imagination. His top hat is riddled with cuts and holes. He has brown eyes.

Personality: He is irascible and easily irritated. Ralf enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born in the south his family was never financially stable. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Antagonistic, Hedonist. Bonds: Poor. Occupation: Merchant

Voice: Voice breaks

Attributes [hide]

Ralf Graeme, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 11 (+0)10 (+0) 8 (-1)14 (+2)
Skills Intimidation +4, Stealth +5
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Anselm Winchester, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man typically wears violet cloth garments or leather armor, and a wedding ring on his right hand. He has a long golden beard with little hanging trinkets. His gray eyes lackadaisically let the world flow into them.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is obsessed with a lost civilization.

History: Born to a pair of adventurers, Anselm grew up listening to his father's many stories. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. In the meantime he has taken over work as a Painter and occasionally as a mercenary.

Motivation: He has passion for adventuring and risk; and he is unsatisfied with his job

Flaws: Shy. Bonds: In love, Adventurer, Attractive, Job. Occupation: Painter

Voice: High pitched, excited

Attributes [hide]

Anselm Winchester, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)17 (+3) 17 (+3)12 (+1)
Skills Medicine +5, Performance +3
Senses Passive Perception 13
Languages Common, Sylvan, Gnoll, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp.


Social Check DCs

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