Ernest Hampton, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a worn and beaten armor. He is bald on top and has large black tufts of hair around his ears. His blue unseeing eyes seem to look past you.
Personality: This man loves music and to teach people music more than just about anything. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He was an athlete and attended two major summer competitions. He never won. Now he works as a music tutor during his time off.
Motivation: To share knowledge with the world.
Ideals: Athletic, Artistic, Logical. Flaws: Ugly, Disease. Occupation: Shepherd
Voice: Indian accent
Attributes [hide]
Medium (6'3") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 44 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 14 (+2) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Infernal, Celestial
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 43000 sp. 1 Minor magic item.
Ernest Alby, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many yellow ritualistic tattoos. He dresses well, typically a more casual-formal manner. His black hair is thinning but still full. His amber eyes dart from person to person to random spaces in the air.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born to loving parents in a slum to the west. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He is wracked by social anxiety; and he feels threatened by others
Ideals: Persistence. Flaws: Selfish, Fearful. Bonds: Attractive, Poor. Occupation: Crown-heir
Voice: Pirate accent
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 14 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Terran, Draconic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 3000 cp. Deep blue spinel (400 gp). Deep green spinel (80 gp). Peridot (60 gp). Deep blue spinel (400 gp).
Dustin Wade, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is well dressed, constantly wearing a pastel suit, blue shirt, and white tie. His long silver hair reaches down to his waist. His eyes are gray and beady.
Personality: He is irascible and easily irritated. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform After a long history of fighting, Dustin and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Flaws: Ugly, Antagonistic, Secretive. Bonds: Slave. Occupation: Mortician
Voice: Hollow voice
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 10 (+0) | 11 (+0) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 48000 sp. 1 Minor magic item.
Anthony Camden, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'6" and wears skinny pants and wears a blue and green robe with the hood down. His brown hair is smooth and relatively long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He dislikes all the random violence that takes place in the west. Further he is a bit of a stoner and is frequently out of it.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was taken from his home at a very young age. He's since become an addict/alcoholic.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Pacifist. Flaws: Insomniac, Addict, Disease. Bonds: Slave. Occupation: Bricklayer
Voice: Smoker's lung
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 10 (+0) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 600 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Theodoric Branson, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is wearing a long, green, dusty cloak. With bright blonde hair and a scraggly beard. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: While he acts the brute, he is far gentler than he would appear. He is skeptical of what others tell him and is slow to trust.
History: The child of a Guard, who enjoyed hunting, Theodoric was taken on many hunting expeditions. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To reunite with his absent father; and an old rival family wants him found
Ideals: Fighting. Flaws: Addict, Shy, Racist. Bonds: Nature, Family. Occupation: Locksmith
Voice: Sleepy voice
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 9 (-1) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 15000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
