Gerard Weld, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 6'1". He wears rags and sports a simple walking cane. He has a white handlebar mustache and slicked back white hair. His gray unseeing eyes seem to look past you.
Personality: Always inclined to offer people food he seems plenty friendly. As long as the job gets done he does not care how it got done.
History: Born in a small village he learned the ways of the warrior from his mother. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Human compassion; and a strong sense of loyalty to human people
Ideals: Philantrophist, Professionalism, Fighting. Flaws: Disease, Racist. Bonds: Poor. Occupation: Architect
Voice: Squeaky
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Infernal, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
Randal Blakeley, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he usually wears his violet robe and has his greatsword always slung over his shoulder. He wears his black hair up. His eyes are violet.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is lazy and tries to find solutions quickly.
History: He was born blind and as such lacked many opportunities for work. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Navigator. He ran away from his former home and has been making his living as a Navigator for the past few years.
Motivation: He is wracked by social anxiety; and balancing his hectic life and new navigator responsibilities is difficult
Ideals: Joker. Flaws: Lazy, Disease, Fearful. Bonds: Job. Occupation: Navigator
Voice: Spits and sputters
Attributes [hide]
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 14 (+2) | 15 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Giant, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 10 pp. Citrine (30 gp).
Gerard Blakely, Male Human [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. His blonde hair is styled in orderly dreadlocks. This blue eyed easterner is not easily forgotten.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was born to a pair of big game hunters, but was frequently ill as a child. While studying, he fell in love. They married and had a daughter. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: Wants to have a good time and be beloved; and wishes to resurrect an old love
Ideals: Optimist, Justice. Flaws: Disease. Bonds: Criminal record, In love. Occupation: Bowyer
Voice: Old thin voice
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 11 (+0) | 12 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp.
William Livingstone, Male Human [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears blue trousers with white and yellow striped suspenders. He wears various colorful collared shirts. His hair is golden and curly. His violet eyes have a joyful gleam in them most of the time.
Personality: He loves telling others what to do and how they should feel about things. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born in the north, but his parents moved at a very young age to the south. A few years later when the south was not economically sound they moved to his current location. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is not mentally stable, and does not behave rationally; and to prove his worth to the world
Ideals: Opinionated. Flaws: Impulsive, Mundane, Insane. Bonds: Immigrant. Occupation: Mortician
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 9 (-1) | 13 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1 Masterwork Common Melee.
Hugh Shelby, Male Human [Permalink]
Personal [hide]
Description: This western man wears an old set of leather armor, nicked and torn by the ravages of time and battle. His clothes are grease stained in places. His brown hair is slicked back into a classic pompadour. His half smiles and amber eyes are beguiling and draw you in.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is able to make almost anything out of random pieces of junk.
History: Born to a Scribe, his father struggled to pay the bills. His psionic abilities were realized during a raid on his village. He was granted psionic powers by his dying brother.
Motivation: To reunite with his absent father; and he has a rivalry with the church that dominates his actions
Ideals: Gifted. Bonds: Poor, Immigrant, Attractive. Occupation: Baker
Voice: Stutters
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 19000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
