Thomas Webley, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 6'3" and is renowned for his bright black suits and hats. His silver hair is braided into rings. His half smiles and hazel eyes are beguiling and draw you in.
Personality: He has a massive crush on the younger sibling of the Spy who has hired him part-time. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born several months after his mother was called into army service. His childhood dream was to be a Merchant, but he was a colossal failure. He tends to his Spy job now, and dutifully fulfills any obligations he has.
Motivation: He has money and likes to spend it; and to prove his worth to the world
Flaws: Impulsive. Bonds: Attractive, Has a crush, Military, Job, Rich. Occupation: Spy
Voice: Raspy
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 7 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 5 (-3) | 9 (-1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +5
Possessions: 1000 sp. Jet (70 gp). Rich purple corundum (500 gp). Eye agate (16 gp). 1 Banded mail. 1 Breastplate. 1 Half-Plate.
Trym Graham, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He very much looks the part of a Stylist. His chestnut hair, when down, is lengthy. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is afraid of women and trembles around them
History: Sold as a small child to a necromancer, Trym was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He struck it rich when he found rare goods in large quantities. He inherited the family business which he has now maintained for 13 years.
Motivation: He has money and likes to spend it.
Ideals: Philantrophist. Flaws: Shy. Bonds: Job, Mentor, Rich. Occupation: Stylist
Voice: Low and grunting
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 35 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 15 (+2) | 15 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Giant, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
Possessions: 5000 sp. White pearl (60 gp).
Simon Mori, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a well pressed and immaculate suit (or dress). His hair is short and silver. His eyes are likewise green.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born to a criminal king-pin and mafia family From there he went from mercenary job to mercenary job. He has dedicated himself to building a better world.
Motivation: A strong sense of loyalty to Human people; and he has decided he is irredeemable
Ideals: Philantrophist. Flaws: Disease, Racist. Bonds: Criminal record, Adventurer. Occupation: Interpreter
Voice: Russian accent
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 30 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 11 (+0) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 3000 sp.
Patrick Mori, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears clothing that is held on in multiple layers but all of it is in poor condition. He has a long black beard with little hanging trinkets. His violet eyes dart from person to person to random spaces in the air.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born the only child of a wealthy merchant. A few years later when the north was not economically sound they moved to his current location. He has drifted from career to career and currently works as a Doctor.
Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job
Ideals: Professionalism, Entrepeneur. Bonds: Poor, Immigrant, Job. Occupation: Doctor
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 9 (-1) | 10 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp.
Heward Vance, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man prefers to wear grey clothing when he does not wear armor, and a wedding ring on his right hand. His chestnut hair is kept up in a ponytail inside a deerstalker hat. His violet eyes dart from person to person.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Heward is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He was born blind and as such lacked many opportunities for work. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He wants revenge against goblins; and he's looking for his big break
Flaws: Shy, Disease. Bonds: In love, Family, Adventurer, Enemies. Occupation: Assassin
Voice: Irish accent
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 10 (+0) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 2600 sp. Hematite (9 gp). Aquamarine (900 gp). Obsidian (9 gp).
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