Hunter Fulton, Male Human [Permalink]
Personal [hide]
Description: Standing 5'0", this man wears a custom-built plate barding that's adorned with brown lining and desert motifs. He sports a flattop hair cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: The child of a Performer, who enjoyed hunting, Hunter was taken on many hunting expeditions. He made a point of taking high paying jobs and getting most of it up front. After a long history of fighting, Hunter and his spouse have recently divorced.
Motivation: He's attracted to the PC.
Flaws: Shy, Antagonistic. Bonds: Has a crush, Adventurer, Nature. Occupation: Roofer
Voice: Scratchy, weak
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 15 (+2) | 10 (+0) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: 100 gp. 1 Masterwork Common Melee.
Percival Snape, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. With a patchy brown beard and wild brown hair. He is baby faced.
Personality: He is calm most of the time but flees social interaction. When he's not drinking or sleeping the drinks off, he's doing painting.
History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has never given up on his painting dream.
Motivation: Wants to work out more often; and to share knowledge with the world
Ideals: Athletic, Artistic, Logical. Flaws: Shy. Bonds: Military. Occupation: Map Maker
Voice: Loud with bravado
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 9 (-1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4
Possessions: 2400 sp. 6 Acid flasks.
Godfrey Wellington, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He dresses like a well dressed Adventurer does. He wears a Stetson hat to cover his moderate length silver hair. His green eyes dart from person to person to random spaces in the air.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He cannot resist a sob story and will often dote over anyone who has one.
History: Born in the south to a Adventurer, Godfrey learned a great deal about his father's area of expertise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He inherited the family business which he has now maintained for 11 years.
Motivation: To reunite with his old friends.
Ideals: Athletic, Philantrophist. Bonds: Job, Adventurer. Occupation: Adventurer
Voice: Smooth and feminine
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 11 (+0) | 13 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Infernal
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: Red garnet (140 gp). Jet (140 gp). 1 Masterwork Common Melee.
Gunter Washington, Male Human [Permalink]
Personal [hide]
Description: This man wears a tan collared shirt and yellow pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. He is muscular with a powerful set of arms. His hair, while still mostly blonde, has prominent grey streaks. He wears round tiny glasses practically rammed into his face.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is obsessed with finding treasure.
History: The child of eastern immigrants he idolized his mother. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Gunter grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gunter. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: Human compassion; and he has passion for adventuring and risk
Flaws: Shy, Racist. Bonds: Adventurer, Immigrant, Criminal record. Occupation: Doctor
Voice: Indian accent
Attributes [hide]
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 17 (+3) | 16 (+3) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Draconic, Terran, Ignan
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp.
Gerald Reid, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he very much looks the part of a Marshal. He wears a deerstalker hat to cover his moderate length golden hair. He has a dull look in his blue eyes.
Personality: This man loves dancing and to teach people dancing more than just about anything. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He tends to his Marshal job now, and dutifully fulfills any obligations he has.
Motivation: Retire the richest man in the west.
Ideals: Artistic, Fighting, Entrepeneur. Bonds: Job, Slave. Occupation: Marshal
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 8 (-1) | 11 (+0) | 12 (+1) | 17 (+3) | 5 (-3) |
Senses Passive Perception 15
Languages Common, Draconic
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4
Possessions: 2000 sp. 1 Simple lock.
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Their contribution stands as a beacon of hope for all adventurers!
