Alexandre Spaulding, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears bulky white painted plate armor. His long golden hair reaches down to his waist. His fair skin shows little sign of his aristocratic breeding.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is able to make almost anything out of random pieces of junk.
History: He was born the only child of a wealthy merchant. Alexandre was born on a far northern mountains where he grew up under the tutelage of his father, an expert Sage. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the north.
Ideals: Gifted, Entrepeneur. Flaws: Antagonistic. Bonds: Immigrant, Attractive. Occupation: Sage
Voice: Sounds elderly
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Auran, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2
Possessions: 300 gp.
Roland Ainsworth, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and is renowned for his bright red suits and hats. His golden hair, when down, is lengthy. His eyes, though not visible through his cowl, are brown.
Personality: He is irascible and easily irritated. He is a bit of a xeno-phobe, disliking non-Humans.
History: Roland was born the youngest of three triplets. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Due to his spouse's obsession with being a Actor they were divorced and he won custody of their son. He worked as a Spice Merchant, and he later adopted a second son.
Motivation: He's in love; and he would like to get married and retire
Ideals: Athletic. Flaws: Antagonistic, Racist. Bonds: Family, Religious, Has a crush. Occupation: Spice Merchant
Voice: Aggressive tone
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 15 (+2) | 9 (-1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +6
Possessions: 300 gp.
Bertram Snowdon, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He tends to wear a large blue jacket. He has golden hair. He has a dull look in his gray eyes.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His first spouse was a Body Guard, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it; and he is terrified, and will act out of fear
Ideals: Gifted. Flaws: Antagonistic, Fearful. Bonds: Family, Rich. Occupation: Healer
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Terran, Infernal, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 13000 cp.
Chad Axton, Male Human [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His golden hair is thinning but still full. He has gleaming, smiling blue eyes.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Born to a poor family in the city he treasured whatever gifts he got. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting dire rats, the young Chad began to lead the lost caravan. Since then, he has sought to make the best of life.
Motivation: His religion dominates his actions.
Ideals: Justice, Entrepeneur. Bonds: Poor, Religious, Enemies. Occupation: Cartwright
Voice: Shortens vowels
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 16 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Gunter Ainsley, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears just a red suit. His chestnut hair is greasy and uncared for. His eyes, though not visible through his cowl, are gray.
Personality: A skeptical and narcissistic man, Gunter's first love is himself. His second love is also himself. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He got into the Stableman business at a young age. A gypsy cursed him at a young age, leading to his ugly appearance. He struck the Stableman job and began his own company from there.
Motivation: Someone believes him a fraud; and expand his business
Ideals: Impeccable, Logical. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Stableman
Voice: Uses sign language
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 10 (+0) | 9 (-1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 1200 sp.
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