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NPC Generator

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Advanced [show]


Heward Huckabee, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a red vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his red boots flare out at the collars. His hair is long and silver with streaks of red, and is pulled back with small red clips. His beard is red, braided, and well cared for. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He comes from a rich southern family. His homeland was ravaged by war and he spent much of his life rebuilding it. After a long history of fighting, Heward and his spouse have recently divorced.

Motivation: He is greedy; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Antagonistic, PTSD. Bonds: Attractive, Rich. Occupation: Animal Trainer

Voice: Whispers

Attributes [hide]

Heward Huckabee, Male Human Fighter 4
Medium (6'6") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 8 (-1)11 (+0) 12 (+1)13 (+1)
Skills Performance +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Ralf Sheldon, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He is portly but not overly obese. His long black hair is drawn into a two foot long braid. His blue eyes have a joyful gleam in them most of the time.

Personality: Calm and collected, he is a well trained Miller. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born to a criminal king-pin and mafia family He was an athlete and attended two major summer competitions. He never won. He has recently gotten a pet goose that steals things from people.

Motivation: A rival would like him out of the picture; and his relatives are trying to arrange a marriage

Ideals: Athletic. Bonds: Job, Criminal record, Family. Occupation: Miller

Voice: Italian accent

Attributes [hide]

Ralf Sheldon, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 18 (+4)11 (+0) 13 (+1)13 (+1)
Skills Deception +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 900 sp. Freshwater pearl (15 gp). Iolite (80 gp). Golden pearl (60 gp).


Social Check DCs


Godfrey Chatham, Male Human [Permalink]

Personal [hide]

Description: 6'1" and lanky with angular features, he is an attractive figure. He is dressed in earthy colors with a blue and tan handkerchief worn on his left side. He has a white handlebar mustache and slicked back white hair. He wears crescent spectacles with a black brim.

Personality: He is irascible and easily irritated. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: A powerful necromancer made him what he is. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He moves from town to town, unable to find a place to settle.

Motivation: To clean up the streets; and to protect his home

Ideals: Opinionated. Flaws: Antagonistic. Bonds: Attractive, Mentor, Immigrant, Guardian. Occupation: Scribe

Voice: Creaky witch voice

Attributes [hide]

Godfrey Chatham, Male Human Fighter 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 14
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 14 (+2)12 (+1) 14 (+2)11 (+0)
Skills Arcana +3, Medicine +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4

Possessions: 38000 sp. 1 Minor magic item.


Social Check DCs


Guy Hayley, Male Human [Permalink]

Personal [hide]

Description: He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a axe, but if one is not available he will default to his spear. He has a very tight haircut. His amber unseeing eyes seem to look past you.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He uses divination through singing.

History: He was born to loving parents in a slum to the north. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To find somewhere to settle down.

Ideals: Gifted. Flaws: Disease, Mundane. Bonds: Poor. Occupation: Detective

Voice: Spits and sputters

Attributes [hide]

Guy Hayley, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)8 (-1) 12 (+1)15 (+2)
Skills Medicine +3, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Masterwork manacles.


Social Check DCs


Diggory Landon, Male Human [Permalink]

Personal [hide]

Description: This western man tends to wear a white poncho over his likewise colored trousers and shirt. His clothes are grease stained in places. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He takes great joy in being the best Ploughman in town.

History: Diggory was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. By chance he met his brother recently and the two have been together since.

Motivation: Balancing his hectic life and new Ploughman responsibilities is difficult.

Flaws: Antagonistic. Bonds: Poor, Immigrant, Job, Family. Occupation: Ploughman

Voice: Uses lots of figures of speech

Attributes [hide]

Diggory Landon, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)9 (-1) 13 (+1)15 (+2)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs

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