Henry Pickering, Male Human [Permalink]
Personal [hide]
Description: A 5'5" eastern man, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His black hair is lengthy and is close to two feet long. His green unseeing eyes seem to look past you.
Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He is lazy, self-centered, vain, and jealous.
History: He was born at the edge of vast desert. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and a deep hatred of dire rats
Flaws: Disease, Selfish. Bonds: Enemies, Nature, Religious, Criminal record. Occupation: Dilettante
Voice: High pitched and raspy
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 13 (+1) | 15 (+2) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Draconic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 12000 cp. Embroidered silk and velvet mantle with numerous moonstones (900 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). 3 Tanglefoot bags. 4 Thunderstones.
Roland Pickering, Male Human [Permalink]
Personal [hide]
Description: He wears a simple tan robe with black stripes complete with hood. His white hair is cut short. He has brown eyes and a tan hat with a black feather.
Personality: A deeply religious man he believes everything happens for a reason. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born in a small mountains village. His mother took him hunting and taught him how to get in the mind of other creatures. By chance he met his sister recently and the two have been together since.
Motivation: He is a bit of a kleptomaniac; and wants to raise his children well
Ideals: Joker. Bonds: Religious, Nature, Family, Criminal record. Occupation: Guard
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 17 (+3) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp. White pearl (150 gp). Red garnet (150 gp). 1 Half-Plate.
Gunter Hornsby, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He prefers to wear flannel. His blonde hair and beard is wavy and long. His eyes are green and beady.
Personality: He is very quiet and rarely speaks above a whisper. He is a big fan of imagination and believes people should spend more time reading and writing.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He was an athlete and attended two major summer competitions. He never won. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Wants to work out more often.
Ideals: Athletic, Logical, Artistic. Flaws: Ugly, Shy. Occupation: Weaver
Voice: Russian accent
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 11 (+0) | 11 (+0) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. 1 Masterwork Common Melee.
Gerald Sheldon, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His red hair is lengthy. His green eyes peer out from beneath his small black hat.
Personality: He is extraordinarily eccentric. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He is untrained/undisciplined, which makes him dangerous.
Motivation: To reunite with his old friends; and he's looking for his big break
Flaws: Ugly, Insane. Bonds: Adventurer, Rich, Slave. Occupation: Weaver
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 15 (+2) | 15 (+2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Celestial
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +4
Possessions: 10 pp. 1 Minor magic item.
Cory York, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has shaved his head bald. He wears round tiny glasses practically rammed into his face.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.
History: He served in the navy to pay for his family's outstanding loans. Cursed with unlife at a very young age, Cory has worked very hard to control his curse. Since then, he has sought to make the best of life.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Optimist, Artistic. Flaws: Disease. Bonds: Rich, Family, Military. Occupation: Cartwright
Voice: Gruff and masculine
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 9 (-1) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Goblin, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
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