Kody Tindall, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears his silver hair up. He wears an eyepatch.
Personality: He hates orcs. He views them as having robbed his home of its proper glory. He is obsessed with a lost civilization.
History: From birth he was tutored by a cruel and relentless mentor. He moved from fad to fad and when he turned 15 he discovered dancing. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He is greedy; and revenge
Ideals: Artistic. Flaws: Ugly. Bonds: Rich, Enemies, Adventurer, Mentor. Occupation: Dilettante
Voice: Uses sign language
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 10 (+0) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Infernal
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: Just what you see.
Jocelyn Watson, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'2" and dresses well, wearing tan shirts, loose pants, and blazers most of the time. His left leg appears badly burned and disfigured. With bright white hair and a scraggly beard. His eyes are brown.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has a minor phobia of water and hates getting wet.
History: He was born blind and as such lacked many opportunities for work. Cursed with vampirism at a very young age, Jocelyn has worked very hard to control his curse. He has been saving his money to try and buy his brother's freedom.
Motivation: His relatives are trying to arrange a marriage.
Flaws: Fearful, Disease. Bonds: Attractive, Family. Occupation: Butcher
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 14 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Ignan, Druidic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
William Heiser, Male Human [Permalink]
Personal [hide]
Description: Standing 5'1", this man wears a worn and beaten armor. His blonde hair is drawn into a tight pony tail with a dagger scrunchie. His brown eyes lackadaisically let the world flow into them.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He plays an instrument quite well.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Because his mother participated in the massacre of their homeland, illithids burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his father from journeying north to reunite his family. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Expand his business.
Ideals: Artistic. Bonds: Job, Immigrant, Enemies. Occupation: Unemployed
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 10 (+0) | 15 (+2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Gnome, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4
Possessions: 40 pp. Red garnet (50 gp). Blue quartz (11 gp). Tourmaline (50 gp).
Jocelyn Snape, Male Human [Permalink]
Personal [hide]
Description: 6'2" and muscular, this northern man wears an old set of leather armor, nicked and torn by the ravages of time and battle. His auburn hair is heavily combed to the right. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: Born in the north to a Mortician, Jocelyn learned a great deal about his mother's area of expertise. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He has set out to sabotage the competition.
Motivation: Further expansion of business.
Ideals: Athletic. Flaws: Insomniac. Bonds: Job, Immigrant. Occupation: Mortician
Voice: Excited and jittery
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 12 (+1) | 8 (-1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +2
Possessions: 300 gp. 1 Darkwood Buckler. 1 Darkwood Buckler. 1 Darkwood Buckler.
Randal Dayton, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he dresses well, typically a more casual-formal manner. He keeps his white hair in a pixie cut. His eyes, though not visible through his cowl, are violet.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is lazy and tries to find solutions quickly.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. From there he went from mercenary job to mercenary job. He has drifted from career to career and currently works as a Mayor.
Motivation: He'd like to take his coworkers down a peg; and he desires power and/or immortality
Ideals: Artistic. Flaws: Lazy. Bonds: Attractive, Job, Adventurer. Occupation: Mayor
Voice: Slow speaker
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 32 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 13 (+1) | 13 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
Possessions: 2000 sp. Moss agate (16 gp). Moonstone (50 gp). Emerald (400 gp).
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Their contribution stands as a beacon of hope for all adventurers!
