Gilbert Emsworth, Male Human [Permalink]
Personal [hide]
Description: He sports tan clothing, slightly heavier than average wear. He carries with him a set of shields on his belt, each one with a jet on the hilt. His brown hair is cut short with large spiked bangs in the front. His eyes are gray and catlike.
Personality: He is very quiet and rarely speaks above a whisper. He is a logical person and will generally grow upset if things defy logic and science.
History: From birth he was tutored by a cruel and relentless mentor. Like his father and his sister before him, after school he went straight into learning to become a Mortician. He struck the Mortician job and began his own company from there.
Motivation: He is unsatisfied with his job.
Ideals: Fighting, Logical. Flaws: Shy. Bonds: Mentor, Job. Occupation: Mortician
Voice: Low range voice
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 21 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 9 (-1) | 13 (+1) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +2
Possessions: 21000 cp.
Anselm Ramsay, Male Human [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of the sun god around his neck, and a sickle on his belt. He is portly but not overly obese. His blonde hair is slicked back into a classic pompadour. He wears an eyepatch.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has all his life been fascinated with singing.
History: He was born in the west, but his parents moved at a very young age to the east. Anselm was born on a far western forest where he grew up under the tutelage of his father, an expert Barrister. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anselm fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants a kiss; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Artistic. Flaws: Ugly, Shy. Bonds: Immigrant. Occupation: Barrister
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 10 (+0) | 13 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 1300 sp. 1 Chain shirt.
Everard Stansfield, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His moppish blonde hair is in a traditional bowl cut. He is baby faced.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He was born to loving parents in a slum to the north. His parents enrolled him in a Fighter school at a young age so that he could practice his necromantic talents. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is a bit of a kleptomaniac.
Ideals: Passionate, Gifted. Flaws: Ugly. Bonds: Criminal record, Poor. Occupation: Engraver
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 12 (+1) | 10 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 3000 sp. 1 Masterwork Common Ranged Weapon.
Shane Trollope, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is generally shirtless and showing off his tattooed chest. His blonde hair is cut short with large spiked bangs in the front. He wears a mask on his face.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He is the product a well kept family trust fund and as such has never really known need. Shane abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. In the meantime he has taken over work as a Map Maker and occasionally as a mercenary.
Motivation: Human compassion; and he wants to meet his childhood hero
Flaws: Shy, Racist. Bonds: Immigrant, Adventurer, Rich, Job. Occupation: Map Maker
Voice: Hollow voice
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 15 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnoll, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +2
Possessions: 35000 sp. Rhodochrosite (7 gp). Iolite (80 gp). 1 Minor magic item.
Randal Dudley, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a white costume with the symbols of the sun god on his torso. He has shaved his head bald. His fair skin shows little sign of his aristocratic breeding.
Personality: Cocky and sure of himself, he believes he is the best Shepherd born in the past three hundred years. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He struck the Shepherd job and began his own company from there.
Motivation: Further expansion of business.
Ideals: Entrepeneur. Bonds: Poor, Attractive, Job, Religious. Occupation: Shepherd
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 13 (+1) | 12 (+1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 1600 sp.
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