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NPC Generator

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Advanced [show]


Gerald Brixton, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He is physically well-built. His white hair is smooth and relatively long. His eyes, though not visible through his cowl, are green.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: The child of a Sage, who enjoyed hunting, Gerald was taken on many hunting expeditions. Like his mother and his sister before him, after school he went straight into learning to become a Butcher. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Nothing but the best is good enough for him; and wants to open a new tavern

Ideals: Joker, Impeccable. Flaws: Mundane. Bonds: Job, Nature. Occupation: Butcher

Voice: Mousy voice

Attributes [hide]

Gerald Brixton, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)10 (+0) 11 (+0)10 (+0)
Skills Performance +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 19000 cp.


Social Check DCs


Conrad Winthrop, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is constantly adorned with expensive silk clothing, often dyed in bright brown and black, and wears rings and necklaces with large, colorful gems. He sports a flattop hair cut. He wears large thick round spectacles.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is obsessed with a lost civilization.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His family was turned out during the war. He and his family wandered south to less war torn lands. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature ceremonial dagger.

Motivation: Money/treasure; and he is greedy

Ideals: Athletic. Flaws: PTSD. Bonds: Rich, Nature, Adventurer, Religious. Occupation: Baker

Voice: Squeaky

Attributes [hide]

Conrad Winthrop, Male Human Fighter 4
Medium (5'0") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)14 (+2) 14 (+2)9 (-1)
Skills Animal Handling +4, History +4
Senses Passive Perception 12
Languages Common, Draconic, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 22000 sp. Star ruby (1100 gp). Blue quartz (16 gp). Golden yellow topaz (600 gp). Brown-green garnet (140 gp). 1 Minor magic item.


Social Check DCs


Manfred Ansley, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a simple burlap shirt and baggy pants. He conceals his shortspear with his veritable burlap sack of a shirt. He is tall, broad shouldered and powerfully built. He wears a broad hat to cover his moderate length brown hair. His gray eyes are passionate and lively.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: His religion dominates his actions; and a deep hatred of brigands

Ideals: Logical. Bonds: Attractive, Enemies, Rich, Religious. Occupation: Detective

Voice: German accent

Attributes [hide]

Manfred Ansley, Male Human Fighter 4
Medium (5'1") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)13 (+1) 15 (+2)10 (+0)
Skills Insight +4, Intimidation +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. Freshwater pearl (15 gp).


Social Check DCs


Heward Barlow, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His golden hair is drawn into a tight pony tail with a clover scrunchie. His fierce blue eyes like to dwell on things.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He comes from a rich northern family. His childhood dream was to be a Glassblower, but he was a colossal failure. He has built up a small fortune and can afford his own way.

Motivation: Wants to raise his children well; and he is greedy

Ideals: Joker. Flaws: Secretive. Bonds: Rich, Job, Family. Occupation: Miller

Voice: Squeaky

Attributes [hide]

Heward Barlow, Male Human Fighter 4
Medium (5'11") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)12 (+1) 13 (+1)16 (+3)
Skills Acrobatics +3, Investigation +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 200 gp. Red spinel (60 gp).


Social Check DCs


Balimaar Brixton, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. His skin is fair and his fingers are delicate and long. He has shaved his head bald. His eyes, though not visible through his cowl, are brown.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He can't help but pocket interesting objects he comes across

History: He was born at the edge of vast plains. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has recently gotten a pet goose that steals things from people.

Motivation: Further expansion of business; and he has decided he is irredeemable

Ideals: Philantrophist. Bonds: Criminal record, Nature, Military, Job. Occupation: Servant

Voice: Speaks with squeezed throat

Attributes [hide]

Balimaar Brixton, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)10 (+0) 12 (+1)9 (-1)
Skills Intimidation +1, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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