Rolf Blakeley, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He is typically in his Merchant uniform. He has a very tight haircut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: Born in the east to a Merchant, Rolf learned a great deal about his father's area of expertise. He moved out west to avoid the crime he committed. He used his abilities to trick people and travel the world for free.
Motivation: Expand his business; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Philantrophist. Flaws: Ugly, Insane. Bonds: Job, Criminal record. Occupation: Merchant
Voice: Posh accent
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 12 (+1) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp. 1 Buckler. 1 Banded mail.
Bernard Eastaughffe, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a faded coat and loose pants complete with feathered hat. His hair is golden and curly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is very quiet and rarely speaks above a whisper. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He comes from a rich northern family. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He now mingles about in high society.
Motivation: A rival would like him out of the picture; and he is a bit of a kleptomaniac
Ideals: Justice. Flaws: Shy. Bonds: Attractive, Rich, Criminal record. Occupation: Painter
Voice: Low range voice
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 17 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Goblin, Sylvan, Orc
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +5
Possessions: 400 gp. Smoky quartz (60 gp). 1 Minor magic item.
Alexandre Lester, Male Human [Permalink]
Personal [hide]
Description: This eastern man wears baggy blue pantaloons and a grey scarf. His clothes are grease stained in places. His chestnut hair has been sun bleached extensively. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was born in the east, but his parents moved at a very young age to the north. He was an athlete and attended two major summer competitions. He never won. He moves from town to town, unable to find a place to settle.
Motivation: He feels threatened by others.
Ideals: Athletic. Flaws: Antagonistic. Bonds: Poor, Immigrant, Mentor. Occupation: Spice Merchant
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 8 (-1) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 16000 cp. 1 Alchemist’s fire. 1 Everburning torch. 2 Antitoxin.
Diggory Harley, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He typically wears a sleeveless long coat of deep grey leather and dull blue iron scale mail. He has styled his chestnut hair well, parting it to the left. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: Diggory wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He has all his life been fascinated with singing.
History: Diggory was born in the west. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Disciplined, Artistic, Persistence. Flaws: Ugly, Insane. Occupation: Slave Trader
Voice: American accent
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 10 (+0) | 13 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 16000 cp.
Dean Hailey, Male Human [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a moderate pudge and is not very fit. He has a blonde handlebar mustache and slicked back blonde hair. He has gleaming, smiling gray eyes.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He enjoys reading and quiet.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He moved from fad to fad and when he turned 15 he discovered singing. He now owns his own business.
Motivation: Further expansion of business; and he is unsatisfied with his job
Ideals: Logical, Artistic. Flaws: Mundane. Bonds: Job. Occupation: Sculptor
Voice: Creaky witch voice
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 15 (+2) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 10 pp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (70 gp). Silver comb with moonstones (900 gp). Finely wrought small gold bracelet (70 gp).
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Their contribution stands as a beacon of hope for all adventurers!
