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Patrick Moreno, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is renowned for his bright brown suits and hats. His hair is red and very short. He has a dull look in his violet eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He also is a firm believer in the manly ideal.

History: The child of a Glassblower, who enjoyed hunting, Patrick was taken on many hunting expeditions. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He hasn't been sleeping well lately.

Motivation: Human compassion; and a strong sense of loyalty to human people

Flaws: Insomniac, Impulsive, Racist. Bonds: Attractive, Nature, Mentor. Occupation: Ploughman

Voice: Pronounces difficult words wrong

Attributes [hide]

Patrick Moreno, Male Human Fighter 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 9 (-1)8 (-1) 11 (+0)11 (+0)
Skills Acrobatics +3, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +3

Possessions: 6000 sp. Sard (70 gp). Iolite (70 gp). Golden yellow topaz (1600 gp).


Social Check DCs


Robert Tenley, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a tight fitting black shirt and pants. His white hair is braided into rings. He is baby faced.

Personality: He does not believe in betrayal or weakness as things to be tolerated. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born in the south. He was taken from his home at a very young age. He moves from town to town, unable to find a place to settle.

Motivation: He would like to get married and retire; and wants his loneliness to end

Ideals: Justice, Joker. Bonds: Immigrant, Slave, Has a crush. Occupation: Navigator

Voice: Indian accent

Attributes [hide]

Robert Tenley, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)13 (+1) 13 (+1)8 (-1)
Skills Athletics +3, Investigation +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp.


Social Check DCs


Randal Hayden, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he tends to wear a large black jacket, and is pretty ugly. His golden hair is kept up in a ponytail inside a wide-brimmed hat. His fierce blue eyes like to dwell on things.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother was a soldier and died while he was still young. Randal was left his mother's suit of armor and trained in its use and care. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He would like to get married and retire; and his spouse's relatives view him with great suspicion

Flaws: Ugly, Antagonistic, Mundane. Bonds: Family, Military, Has a crush. Occupation: Barkeep

Voice: Deep voice with rolling R's

Attributes [hide]

Randal Hayden, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 10 (+0)12 (+1) 12 (+1)12 (+1)
Skills Persuasion +3, Religion +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Jet (70 gp). Amber (70 gp). Golden pearl (70 gp).


Social Check DCs


Gunter Blakely, Male Human [Permalink]

Personal [hide]

Description: He has a large violet mantle and cape that has been intricately interwoven into his pastel robe. He is bristling with hidden weapons, mostly longswords and shortbows. His silver hair is thinning but still full. His brown eyes dart from person to person.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. A true patriot, Gunter would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born in the south to a Armorer, Gunter learned a great deal about his mother's area of expertise. His first spouse was a Servant, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He used his abilities to trick people and travel the world for free.

Motivation: He is unsatisfied with his job; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Joker. Bonds: Criminal record, Military, Job, Family. Occupation: Armorer

Voice: Farmer accent

Attributes [hide]

Gunter Blakely, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 8
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 12 (+1)13 (+1) 6 (-2)11 (+0)
Skills History +3, Intimidation +2
Senses Passive Perception 8
Languages Common, Celestial
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 800 sp.


Social Check DCs


Everard Chatham, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a white costume with the symbols of his god on his torso. He wears his silver hair up in a very large beehive style do. His ears are large.

Personality: He is fixated on the number 31. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He would rather hide behind his crafts than deal with other people.

History: Born to a pair of adventurers, Everard grew up listening to his father's many stories. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to reunite with his old friends

Ideals: Artistic. Flaws: Ugly, Insane, Shy. Bonds: Adventurer. Occupation: Bellfounder

Voice: Mumbles to self between sentences

Attributes [hide]

Everard Chatham, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)14 (+2) 14 (+2)13 (+1)
Skills History +4
Senses Passive Perception 12
Languages Common, Ignan, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Masterwork studded leather.


Social Check DCs

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