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Advanced [show]


Peter Wakefield, Male Human [Permalink]

Personal [hide]

Description: He typically wears yellow cloth garments or leather armor. He has no hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a bit of a xeno-phobe, disliking non-Humans.

History: From birth he was tutored by a cruel and relentless mentor. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His relatives are trying to arrange a marriage.

Flaws: Ugly, Mundane, Racist. Bonds: Mentor, Family. Occupation: Spice Merchant

Voice: Hollow voice

Attributes [hide]

Peter Wakefield, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 13 (+1)9 (-1) 10 (+0)16 (+3)
Skills Acrobatics +5, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +1

Possessions: 20 pp. Red garnet (150 gp). Red spinel (150 gp). Deep blue spinel (500 gp).


Social Check DCs


Miles Morton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many brown ritualistic tattoos. He dresses in red turtlenecks beneath a brown coat with grey slacks. He wears his hair in dreadlocks. His fair skin shows little sign of his aristocratic breeding.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He does not believe in violence as a means to an end. He is a dedicated Beggar but believes his peers are too gung-ho.

History: Gifted from a young age, Miles studied abroad. Miles was born on a far eastern island where he grew up under the tutelage of his father, an expert Beggar. He was granted druidic powers by his dying brother.

Motivation: He uses money and sex appeal to get what he needs; and wants to work out more often

Ideals: Pacifist, Gifted. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Beggar

Voice: Can't modulate volume

Attributes [hide]

Miles Morton, Male Human Fighter 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)10 (+0) 10 (+0)13 (+1)
Skills Athletics +4, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +3

Possessions: Just what you see.


Social Check DCs


Balimaar Middleton, Male Human [Permalink]

Personal [hide]

Description: A 5'11" northern man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is black and curly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born into a rich family. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greataxe.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Flaws: Insomniac, Impulsive. Bonds: Rich, Attractive, Adventurer. Occupation: Adventurer

Voice: High pitched and raspy

Attributes [hide]

Balimaar Middleton, Male Human Fighter 4
Medium (5'11") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)14 (+2) 11 (+0)11 (+0)
Skills Animal Handling +2, Intimidation +2
Senses Passive Perception 10
Languages Common, Ignan, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Aldous Soames, Male Human [Permalink]

Personal [hide]

Description: He has a large white mantle and cape that has been intricately interwoven into his blue robe. He has relatively light skin and is very physically imposing due to his abundance of muscles. His red hair and beard is wavy and long. He has gleaming, smiling green eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is lazy, self-centered, vain, and jealous.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Aldous grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Aldous. He used his abilities to trick people and travel the world for free.

Motivation: Money/treasure; and seeks redemption

Ideals: Impeccable. Flaws: Selfish, Mundane. Bonds: Criminal record, Rich. Occupation: Blacksmith

Voice: Loud with bravado

Attributes [hide]

Aldous Soames, Male Human Fighter 4
Medium (5'7") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)16 (+3) 11 (+0)12 (+1)
Skills Acrobatics +4, Religion +5
Senses Passive Perception 10
Languages Common, Goblin, Gnome, Halfling
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +5

Possessions: Just what you see.


Social Check DCs


Gerald Washington, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He sports grey clothing, slightly heavier than average wear. His silver hair is styled in orderly dreadlocks. His eyes are a pleasant brown.

Personality: Gerald is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: The child of northern immigrants he idolized his mother. Gerald was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He now spends his time doing works of charity.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Extrovert, Philantrophist. Bonds: Attractive, Religious, Immigrant. Occupation: Navigator

Voice: Draws out vowels

Attributes [hide]

Gerald Washington, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)17 (+3) 6 (-2)11 (+0)
Skills Animal Handling +0, Deception +2
Senses Passive Perception 8
Languages Common, Halfling, Giant, Draconic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 pp.


Social Check DCs

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